A novel level-of-detail technique for virtual city environments
暂无分享,去创建一个
[1] Jung Hong Chuang. Level of Detail for 3D Graphics , 2002 .
[2] Johnson K. Yan. Advances in Computer-Generated Imagery for Flight Simulation , 1985, IEEE Computer Graphics and Applications.
[3] Raimund Dachselt,et al. Contigra: an XML-based architecture for component-oriented 3D applications , 2002, Web3D '02.
[4] James H. Clark,et al. Hierarchical geometric models for visible surface algorithms , 1976, CACM.
[5] Bernd Fröhlich,et al. 3D User Interfaces , 2009, IEEE Computer Graphics and Applications.
[6] William Ribarsky,et al. Virtual GIS: a real-time 3D geographic information system , 1995, Proceedings Visualization '95.
[7] David P. Luebke,et al. View-dependent simplification of arbitrary polygonal environments , 1997, SIGGRAPH.
[8] Schachter,et al. Computer Image Generation for Flight Simulation , 1981, IEEE Computer Graphics and Applications.
[9] David Gelernter,et al. Mirror worlds - or the day software puts the universe in a shoebox: how it will happen and what it will mean , 1991 .
[10] Thomas H. Kolbe,et al. Making interoperability persistent : A 3D geo database based on CityGML , 2009 .
[11] Karl-Heinz Häfele,et al. OGC City Geography Markup Language (CityGML) Encoding Standard , 2012 .
[12] Nigel W. John,et al. The impact of Web3D technologies on medical education and training , 2007, Comput. Educ..
[13] Carlo H. Séquin,et al. Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments , 1993, SIGGRAPH.
[14] Jonathan D. Cohen,et al. Terrain Level of Detail , 2003 .
[15] T. H. Kolbe,et al. Towards unified 3D city models , 2003 .
[16] Don Brutzman,et al. X3D: Extensible 3D Graphics for Web Authors , 2007 .
[17] Ankit Singh,et al. Multimedia mashups for mirror worlds , 2011, Web3D '11.
[18] Michael C. Doggett,et al. Adaptive view dependent tessellation of displacement maps , 2000, Workshop on Graphics Hardware.
[19] Jürgen Döllner,et al. Continuous level-of-detail modeling of buildings in 3D city models , 2005, GIS '05.
[20] David H. Eberly. Level of Detail , 2007 .
[21] Josie Wernecke,et al. The inventor mentor - programming object-oriented 3D graphics with Open Inventor, release 2 , 1993 .
[22] Ulrich Bockholt,et al. Instantreality — A Framework for Industrial Augmented and Virtual Reality Applications , 2011 .
[23] Thomas H. Kolbe,et al. Representing and Exchanging 3D City Models with CityGML , 2009 .
[24] T. H. Kolbe,et al. The Virtual 3D City Model of Berlin-Managing, Integrating, and Communicating Complex Urban Information , 2006 .
[25] Hugues Hoppe,et al. Progressive meshes , 1996, SIGGRAPH.