Understanding and Representing the Social Prospects of Hybrid Urban Spaces
暂无分享,去创建一个
Steve Howard | Bharat Dave | Jeni Paay | B. Dave | J. Paay | Steve Howard
[1] Luigina Ciolfi,et al. Understanding spaces as places: extending interaction design paradigms , 2004, Cognition, Technology & Work.
[2] Anind K. Dey,et al. Understanding and Using Context , 2001, Personal and Ubiquitous Computing.
[3] Bill Hillier,et al. Space is the machine , 1996 .
[4] Steve Benford,et al. Building virtual cities: applying urban planning principles to the design of virtual environments , 1996, VRST.
[5] Karen Holtzblatt,et al. Contextual design , 1997, INTR.
[6] Max Jacobson,et al. A Pattern Language: Towns, Buildings, Construction , 1981 .
[7] A. Pentland,et al. WEARABLE CITY : bridging physical and virtual spaces through wearable computing , 1999 .
[8] Eija Kaasinen,et al. Route guidance using a 3D city model on a mobile device , 2002 .
[9] Malcolm McCullough. Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing , 2004 .
[10] Mary Beth Rosson,et al. Usability Engineering: Scenario-based Development of Human-Computer Interaction , 2001 .
[11] Andrew U. Frank,et al. A City Metaphor to Support Navigation in Complex Information Spaces , 1998, J. Vis. Lang. Comput..
[12] Joe Podolsky,et al. City of bits: space, place and the infobahn , 1995, CSOC.
[13] Colin Potts,et al. Design of Everyday Things , 1988 .
[14] Christine Halverson,et al. Social translucence: designing social infrastructures that make collective activity visible , 2002, CACM.
[15] Austin Henderson,et al. Interaction design: beyond human-computer interaction , 2002, UBIQ.
[16] Kevin Lynch,et al. The Image of the City , 1960 .
[17] Paul Dourish,et al. Introduction to This Special Issue on Context-Aware Computing , 2001, Hum. Comput. Interact..
[18] Mary Beth Rosson,et al. Usability Engineering in Practice , 2002 .
[19] Antti Oulasvirta,et al. Understanding Mobile Contexts , 2003, Mobile HCI.
[20] Christopher Bodnar,et al. E-topia: urban life, Jim---but not as we know it , 2000, CSOC.
[21] William Buxton. Sketching and Experience Design , 2005, INTERACT.
[22] Eric Paulos,et al. The familiar stranger: anxiety, comfort, and play in public places , 2004, CHI.
[23] Malcolm McCullough,et al. On Typologies of Situated Interaction , 2001, Hum. Comput. Interact..
[24] Wendy A. Kellogg,et al. Social translucence: an approach to designing systems that support social processes , 2000, TCHI.
[25] Jesper Kjeldskov. "Just-in-Place" Information for Mobile Device Interfaces , 2002, Mobile HCI.
[26] John Hughes,et al. Screen Scenery: Transposing Aesthetic Principles from Real to Electronic Environments , 1999 .
[27] Paul Dourish,et al. Re-place-ing space: the roles of place and space in collaborative systems , 1996, CSCW '96.
[28] Thomas Erickson,et al. Some problems with the notion of context-aware computing , 2002, CACM.
[29] Christian Norberg-Schulz,et al. Existence, space and architecture , 1971 .
[30] Paul Dourish,et al. What we talk about when we talk about context , 2004, Personal and Ubiquitous Computing.
[31] Yvonne Rogers,et al. Interaction Design: Beyond Human-Computer Interaction , 2002 .
[32] Petra Fagerberg,et al. GeoNotes: A Location-Based Information System for Public Spaces , 2003, Designing Information Spaces.
[33] Bill Hillier,et al. Society seen through the prism of space: outline of a theory of society and space , 2001 .
[34] Andrew Lippman,et al. Inhabiting the virtual city: the design of social environments for electronic communities , 1997 .
[35] Paul Dourish,et al. Seeking a Foundation for Context-Aware Computing , 2001, Hum. Comput. Interact..
[36] Jesper Kjeldskov,et al. Understanding Situated Social Interactions in Public Places , 2005, INTERACT.
[37] Philip E. Agre,et al. Changing Places: Contexts of Awareness in Computing , 2001, Hum. Comput. Interact..
[38] W. Whyte. The social life of small urban spaces , 1980 .
[39] William J. Mitchell,et al. Me++: The Cyborg Self and the Networked City , 2003 .
[40] Norman G. Vinson,et al. Design guidelines for landmarks to support navigation in virtual environments , 1999, CHI '99.
[41] William J. Mitchell,et al. e-topia: Urban Life, Jim - But Not as We Know It , 1999 .
[42] Andreas Dieberger,et al. A City Metaphor to Support Navigation in Complex Information Spaces , 1997, J. Vis. Lang. Comput..
[43] Vincent Kaufmann,et al. The revenge of place , 2008 .