A fast texture synthesis method based on cooccurrence matrix analysis

A synthetical algorithm on texture synthesizing based on Texture Detail intensity calculating by using co-occurrence matrix analysis is proposed in the paper. Classifying the texture into the random texture part and the structural texture part using the co-occurrence matrix analysis to synthesis the two different parts respectively .To do this, we combine the advantages of two approaches so that we can speed up the time and gain a better result. Meanwhile, we presents an efficient algorithm applies the multiresolution method into the random texture synthesizing. Further, this paper provides experimental results to demonstrate the influence caused by the different neighborhood size applied to the experiment.