Exploration Of Technology Use Pattern Among Teenagers And Its Relationship With Psychological Variables

Objectives: Technology use is common among adolescents. It is due to availability, curiosity and as a coping method to manage boredom, fill up free time and for having pleasant experience. The present study aims to explore the pattern of information technology usage among 200 adolescents in the age group of 13-17 years and its impact on psychological distress. Methods: Semi structured interview schedule, Technology addiction survey and Strength and difficulty questionnaire on 200 randomly selected participants. Results: Addictive use of gaming was present for 39 adolescents (19.5%); addictive use of mobile/cell phone was present in 31 adolescents (15.5%) and addictive usage of Internet was present among 36 (18%) of them. It was associated with difficulties in various daily activities such as academics, sports, meeting friends, socializing and emotional difficulties. Conclusions: This study found addictive use of technology devices and social media among adolescents. This Study has implications for screening technology usage pattern among adolescents; its relation with psychological distress and need for development of intervention programme for technology addiction. ASEAN Journal of Psychiatry, Vol. 17 (2): July – December 2016: XX XX.

[1]  Hans Geser,et al.  Is the cell phone undermining the social order?: Understanding mobile technology from a sociological perspective , 2006 .

[2]  A. Rimpelä,et al.  Orientations in adolescent use of information and communication technology: A digital divide by sociodemographic background, educational career, and health , 2007, Scandinavian journal of public health.

[3]  Patti M. Valkenburg,et al.  Friend Networking Sites and Their Relationship to Adolescents' Well-Being and Social Self-Esteem , 2006, Cyberpsychology Behav. Soc. Netw..

[4]  D. Kuss Psychology Research and Behavior Management Dovepress Internet Gaming Addiction: Current Perspectives , 2022 .

[5]  E. Vandewater,et al.  Media and Attention, Cognition, and School Achievement , 2008, The Future of children.

[6]  M. Barthakur,et al.  Problematic internet use and mental health problems. , 2012, Asian journal of psychiatry.

[7]  R. Heinssen,et al.  Assessing computer anxiety: Development and validation of the Computer Anxiety Rating Scale , 1987 .

[8]  Suzanne McMahon Internet India , 1996, WebNet.

[9]  Cliff Lampe,et al.  The Benefits of Facebook "Friends: " Social Capital and College Students' Use of Online Social Network Sites , 2007, J. Comput. Mediat. Commun..

[10]  MARK GRIFFITHS,et al.  Prevalence of Pathological Internet Use among University Students and Correlations with Self-Esteem, the General Health Questionnaire (GHQ), and Disinhibition , 2005, Cyberpsychology Behav. Soc. Netw..

[11]  Katherine M. White,et al.  Young and connected: Psychological influences of mobile phone use amongst Australian youth , 2007 .

[12]  Megan Jones,et al.  Parental Restrictions on Adolescent Internet Use , 2006, Pediatrics.

[13]  Li Jingwen,et al.  Mobile phone addiction , 2015 .

[14]  Mark D. Griffiths,et al.  Gaming Addiction : The Role of Sensation Seeking , Self-Control , Neuroticism , Aggression , State Anxiety , and Trait Anxiety , 2010 .

[15]  Abdullah Işıklar,et al.  An Investigation of the Relationship between High-School Students' Problematic Mobile Phone Use and Their Self-Esteem Levels. , 2013 .

[16]  Stephen Cox,et al.  Keeping in constant touch: The predictors of young Australians' mobile phone involvement , 2011, Comput. Hum. Behav..

[17]  G. Jacobs,et al.  Gaming Frequency and Academic Performance. , 2008 .

[18]  James G. Phillips,et al.  Psychological Predictors of Problem Mobile Phone Use , 2005, Cyberpsychology Behav. Soc. Netw..

[19]  T. Willoughby,et al.  A short-term longitudinal study of Internet and computer game use by adolescent boys and girls: prevalence, frequency of use, and psychosocial predictors. , 2008, Developmental psychology.

[20]  Paul A. Kirschner,et al.  Facebook® and academic performance , 2010, Comput. Hum. Behav..

[21]  C. Liao,et al.  Personality Trait, Social Interaction and Mobile Phone Usage Dependence , 2010 .

[22]  Panayiotis Zaphiris,et al.  Age differences in online social networking - A study of user profiles and the social capital divide among teenagers and older users in MySpace , 2009, Comput. Hum. Behav..

[23]  Mark D. Griffiths,et al.  Internet sex addiction: A review of empirical research , 2012 .

[24]  Christian Korunka,et al.  New Information Technologies, Job Profiles, and External Workload as Predictors of Subjectively Experienced Stress and Dissatisfaction at Work , 1997, Int. J. Hum. Comput. Interact..

[25]  M. Davies,et al.  Online computer gaming: a comparison of adolescent and adult gamers. , 2004, Journal of adolescence.

[26]  R. Goodman The Strengths and Difficulties Questionnaire: a research note. , 1997, Journal of child psychology and psychiatry, and allied disciplines.

[27]  Konstantinos Siomos,et al.  Internet Addiction among Greek Adolescent Students , 2008, Cyberpsychology Behav. Soc. Netw..