Fast Intensity Distribution Functions for Soft and Hard Edged Spotlights
暂无分享,去创建一个
[1] Mark Williamson,et al. Inside 3D Studio MAX 2 , 1998 .
[2] Tomoyuki Nishita,et al. Shading models for point and linear sources , 1985, TOGS.
[3] Hans-Peter Seidel,et al. Accurate light source acquisition and rendering , 2003, ACM Trans. Graph..
[4] Neil Fraser. Stage Lighting Design: A Practical Guide , 1999 .
[5] Donald P. Greenberg,et al. Design and simulation of opera lighting and projection effects , 1991, SIGGRAPH.
[6] 奥仲 哲弥,et al. 肺門部早期肺癌に対する光線力学的治療法(肺門部早期癌の診断と治療)(第 18 回日本気管支学会総会特集号) , 1995 .
[7] Ronen Barzel,et al. Lighting Controls for Computer Cinematography , 1997, J. Graphics, GPU, & Game Tools.
[8] David R. Warn,et al. Lighting controls for synthetic images , 1983, SIGGRAPH.
[9] Hans-Peter Seidel,et al. Accurate light source acquisition and rendering , 2003, SIGGRAPH 2003.
[10] Donald P. Greenberg,et al. A Comprehensive Light-Source Description for Computer Graphics , 1984, IEEE Computer Graphics and Applications.
[11] Randima Fernando,et al. The CG Tutorial: The Definitive Guide to Programmable Real-Time Graphics , 2003 .
[12] Bernard Péroche,et al. Directionally Dependent Light Sources , 2003, WSCG.
[13] Bui Tuong Phong. Illumination for computer generated pictures , 1975, Commun. ACM.
[14] Philip L. Miller,et al. Inside 3D Studio Max , 1996 .
[15] John R. Vacca. Vrml: Bringing Virtual Reality to the Internet , 1996 .