User Centered Inclusive Design Process: A 'Situationally-Induced Impairments and Disabilities' Perspective

Mobile phones provide many functions to improve people's daily lives. However, there are some difficulties to apply the specialty of the mobile device on existing simple schematics of drawings and the approaches. Moreover, regarding handicapped people as special users is causing the stigma effect. Therefore, this research suggests an inclusive design process that by considering the idea of situationally-induced impairments and disabilities (SIID) for developing the product, its design is not only considered for the handicapped people, but also normal people can experience the handicapped situations.

[1]  Helene Lidström,et al.  Use of assistive technology devices in mainstream schools: students' perspective. , 2009, The American journal of occupational therapy : official publication of the American Occupational Therapy Association.

[2]  Jacqueline K. Eastman,et al.  The elderly's internet usage: an updated look , 2007 .

[3]  P. Olivier,et al.  Empathy, participatory design and people with dementia , 2012, CHI.

[4]  Andrew Sears,et al.  Physical disabilities and computing technologies: an analysis of impairments , 2002 .

[5]  Ian M. Mitchell,et al.  Design and Use of Assistive Technology: Social, Technical, Ethical, and Economic Challenges , 2010 .

[6]  Andrew Sears,et al.  Capturing the effects of context on human performance in mobile computing systems , 2007, Personal and Ubiquitous Computing.

[7]  J. Jacko,et al.  The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications , 2002 .

[8]  Stephen Lindsay,et al.  Cueing for drooling in Parkinson's disease , 2011, CHI.

[9]  Технология Springer Science+Business Media , 2013 .

[10]  J. Schradie The digital production gap: The digital divide and Web 2.0 collide , 2011 .

[11]  M. Scherer,et al.  Assistive Technology Use and Stigma , 2004 .

[12]  Matthew Chalmers,et al.  A Historical View of Context , 2004, Computer Supported Cooperative Work (CSCW).

[13]  Jacob O. Wobbrock,et al.  In the shadow of misperception: assistive technology use and social interactions , 2011, CHI.

[14]  Jacob O. Wobbrock,et al.  Getting off the treadmill: evaluating walking user interfaces for mobile devices in public spaces , 2008, Mobile HCI.

[15]  Leysia Palen,et al.  Mobile telephony in a connected life , 2002, CACM.