A Persuasive Game to Promote Awareness and Adoption of COVID-19 Precautionary Measures

This paper presents design and development of COVID Pacman-R – a persuasive game to promote awareness and adoption of COVID-19 precautionary measures. The game simulates how COVID-19 spreads and uses various persuasive strategies to engage and educate user about the various precautionary measures and hence motivating the desired behaviour change. This game also creates an engaging experience using the principles of game-based learning.

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