Market-based user innovation in the Internet of Things

The importance of user innovation is widely accepted, but the development of the Internet of Things is primarily driven by large commercial players. Using an innovation perspective, this paper identifies how user innovation and market-based innovation can be combined in the Internet of Things (IoT). A survey of tools for user/developers in the IoT space uncovers a rich set of tools for creation of hardware, software and data but reveals poor support for distribution and sharing of such artifacts. To address this shortcoming we propose connected marketplaces as a way to provide users/developers with rich opportunities for sharing and trading of artifacts, and to enable effective user innovation in the IoT.

[1]  James Brown,et al.  Exploring the Design of Pay-Per-Use Objects in the Construction Domain , 2008, EuroSSC.

[2]  Vlad Stirbu,et al.  Towards a RESTful Plug and Play Experience in the Web of Things , 2008, 2008 IEEE International Conference on Semantic Computing.

[3]  Mark Blythe,et al.  Social networking sites as platforms to persuade behaviour change in domestic energy consumption , 2009 .

[4]  Ralph Katz,et al.  Shifting Innovation to Users via Toolkits , 2002, Manag. Sci..

[5]  E. Fleisch Das Internet der Dinge , 2005 .

[6]  Tom Rodden,et al.  "Playing with the Bits" User-Configuration of Ubiquitous Domestic Environments , 2003, UbiComp.

[7]  Gerd Kortuem,et al.  Smart objects as building blocks for the Internet of things , 2010, IEEE Internet Computing.

[8]  Artemis Moroni,et al.  Vision and Challenges for Realising the Internet of Things , 2010 .

[9]  Rob van Kranenburg,et al.  The Internet of Things : A Critique of Ambient Technology and the All-Seeing network of RFID , 2008 .

[10]  Christian Floerkemeier,et al.  RFID Application Development With the Accada Middleware Platform , 2007, IEEE Systems Journal.

[11]  Erik Wilde,et al.  Putting Things to REST , 2007 .

[12]  Hans-Werner Gellersen,et al.  The VoodooIO gaming kit: a real-time adaptable gaming controller , 2007, CIE.

[13]  von Hippel,et al.  Sloan School of Management Working Paper 4366-02 June 2002 Open source projects as horizontal innovation networks-by and for users , 2003 .

[14]  Glover T. Ferguson Have your objects call my objects , 2002 .

[15]  Christian Floerkemeier,et al.  Facilitating RFID Development with the Accada Prototyping Platform , 2007, Fifth Annual IEEE International Conference on Pervasive Computing and Communications Workshops (PerComW'07).

[16]  Albrecht Schmidt,et al.  An evaluation of product review modalities for mobile phones , 2010, Mobile HCI.

[17]  Eric Campo,et al.  A review of smart homes - Present state and future challenges , 2008, Comput. Methods Programs Biomed..

[18]  Eric A. von Hippel,et al.  Open Source Projects as Horizontal Innovation Networks - by and for Users , 2002 .

[19]  Friedemann Mattern,et al.  Das Internet der Dinge: Ubiquitous Computing und RFID in der Praxis:Visionen, Technologien, Anwendungen, Handlungsanleitungen , 2005 .

[20]  John Cullen,et al.  Democratizing Innovation , 2020, Encyclopedia of Creativity, Invention, Innovation and Entrepreneurship.

[21]  Anind K. Dey,et al.  a CAPpella: programming by demonstration of context-aware applications , 2004, CHI.

[22]  Paul A. Cairns,et al.  Competitive carbon counting: can social networking sites make saving energy more enjoyable? , 2010, CHI Extended Abstracts.

[23]  Fahim Kawsar A document based framework for user centric smart object systems = Yuza chushin sumato obujekuto no tame no dokyumento besu no furemu waku , 2009 .

[24]  Timothy Sohn,et al.  iCAP: Interactive Prototyping of Context-Aware Applications , 2006, Pervasive.

[25]  Saul Greenberg,et al.  Phidgets: easy development of physical interfaces through physical widgets , 2001, UIST '01.

[26]  Albrecht Schmidt,et al.  The design space of ubiquitous product recommendation systems , 2009, MUM.

[27]  Paul Nightingale,et al.  The new inventors: how users are changing the rules of innovation , 2008 .

[28]  Steve Benford,et al.  The evolution of buildings and implications for the design of ubiquitous domestic environments , 2003, CHI '03.

[29]  Paul P. Maglio,et al.  Informative things: how to attach information to the real world , 1998, UIST '98.

[30]  Glen Allmendinger,et al.  Four strategies for the age of smart services. , 2005, Harvard business review.

[31]  Maurizio Tomasella,et al.  Vision and Challenges for Realising the Internet of Things , 2010 .

[32]  Tatsuo Nakajima,et al.  Deploy spontaneously: supporting end-users in building and enhancing a smart home , 2008, UbiComp.

[33]  Philippe Dobbelaere,et al.  Towards Abundant DiY Service Creativity Successfully Leveraging the Internet-of-Things in the City and at Home , 2009 .