Impact of Morphing-Based Frame Synthesis on Bandwidth Optimization for 3DTI Video
暂无分享,去创建一个
[1] H. Bastian. Sensation and Perception.—I , 1869, Nature.
[2] Thaddeus Beier,et al. Feature-based image metamorphosis , 1992, SIGGRAPH.
[3] G. Gescheider. Psychophysics: The Fundamentals , 1997 .
[4] Yoshihiro Ito,et al. Psychometric analysis of the mutually compensatory property of multimedia QoS , 2003, IEEE International Conference on Communications, 2003. ICC '03..
[5] Ruzena Bajcsy,et al. A multi-stream adaptation framework for bandwidth management in 3D tele-immersion , 2006, NOSSDAV '06.
[6] Aniket Kittur,et al. Crowdsourcing user studies with Mechanical Turk , 2008, CHI.
[7] Ruzena Bajcsy,et al. Towards Multi-Site Collaboration in 3D Tele-Immersive Environments , 2008, 2008 The 28th International Conference on Distributed Computing Systems.
[8] Klara Nahrstedt,et al. Bundle of Streams: Concept and Evaluation in Distributed Interactive Multimedia Environments , 2010, 2010 IEEE International Symposium on Multimedia.
[9] Ruzena Bajcsy,et al. Enabling multiparty 3D tele-immersive environments with ViewCast , 2010, TOMCCAP.
[10] P. Reichl,et al. Quality-of-Experience Beyond MOS : Experiences with a Holistic User Test Methodology for Interactive Video Services , 2010 .
[11] Klara Nahrstedt,et al. "I'm the Jedi!" - A Case Study of User Experience in 3D Tele-immersive Gaming , 2010, 2010 IEEE International Symposium on Multimedia.
[12] Ruzena Bajcsy,et al. High-Quality Visualization for Geographically Distributed 3-D Teleimmersive Applications , 2011, IEEE Transactions on Multimedia.
[13] Klara Nahrstedt,et al. SyncCast: synchronized dissemination in multi-site interactive 3D tele-immersion , 2011, MMSys.
[14] Wei Song,et al. Saving bitrate vs. pleasing users: where is the break-even point in mobile video quality? , 2011, MM '11.
[15] Ruzena Bajcsy,et al. Color-plus-depth level-of-detail in 3D tele-immersive video: a psychophysical approach , 2011, MM '11.
[16] Chin-Laung Lei,et al. Radar chart: scanning for satisfactory QoE in QoS dimensions , 2012, IEEE Network.
[17] Klara Nahrstedt,et al. Perception-based playout scheduling for high-quality real-time interactive multimedia , 2012, 2012 Proceedings IEEE INFOCOM.
[18] Klara Nahrstedt. 3D teleimmersion for remote injury assessment , 2012, SAM '12.
[19] Klara Nahrstedt,et al. Activity-based synthesized frame generation in 3DTI video , 2013, 2013 IEEE International Conference on Multimedia and Expo (ICME).
[20] Klara Nahrstedt,et al. Prioritized evolutionary optimization in open session management for 3D tele-immersion , 2013, MMSys.
[21] METHODS FOR SUBJECTIVE DETERMINATION OF TRANSMISSION QUALITY Summary , 2022 .