Finite Difference Room Acoustic Modelling on a General Purpose Graphics Processing Unit
暂无分享,去创建一个
[1] M.M. Okoniewski,et al. Acceleration of finite-difference time-domain (FDTD) using graphics processor units (GPU) , 2004, 2004 IEEE MTT-S International Microwave Symposium Digest (IEEE Cat. No.04CH37535).
[2] B. Katz,et al. Framework for Real-Time Auralization in Architectural Acoustics , 2008 .
[3] Maarten van Walstijn,et al. Formulation of Locally Reacting Surfaces in FDTD/K-DWM Modelling of Acoustic Spaces , 2008 .
[4] Mark Sandler,et al. Generating a Spatial Average Reverberation Tail Across Multiple Impulse Responses , 2009 .
[5] U. Peter Svensson,et al. MODELLING ACOUSTIC SPACES FOR AUDIO VIRTUAL REALITY , 2002 .
[6] Strömberg Valeo,et al. REAL TIME WALKTHROUGH AURALIZATION - THE FIRST YEAR , 2006 .
[7] Laurence E. Turner,et al. Graphics processor unit (GPU) acceleration of finite-difference time-domain (FDTD) algorithm , 2004, 2004 IEEE International Symposium on Circuits and Systems (IEEE Cat. No.04CH37512).
[8] nVIDIA社. CUDA Programming Guide 1.1 , 2007 .
[9] Paulius Micikevicius,et al. 3D finite difference computation on GPUs using CUDA , 2009, GPGPU-2.
[10] S. Adams,et al. Finite Difference Time Domain (FDTD) Simulations Using Graphics Processors , 2007, 2007 DoD High Performance Computing Modernization Program Users Group Conference.
[11] N. Takada,et al. High-speed FDTD simulation algorithm for GPU with compute unified device architecture , 2009, 2009 IEEE Antennas and Propagation Society International Symposium.
[12] A. Krokstad,et al. Calculating the acoustical room response by the use of a ray tracing technique , 1968 .
[13] Maic Masuch,et al. Waveguide-based Room Acoustics through Graphics Hardware , 2006, ICMC.
[14] Maarten van Walstijn,et al. Formulation of a locally reacting wall in finite difference modelling of acoustic spaces , 2008 .
[15] Frank Boland,et al. Acoustic Impulse Response Interpolation for Multichannel Systems Using Dynamic Time Warping , 2009 .
[16] L. Trautmann,et al. Digital sound synthesis based on transfer function models , 1999, Proceedings of the 1999 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics. WASPAA'99 (Cat. No.99TH8452).
[17] Tapio Lokki,et al. Virtual Environment Simulation - Advances in the DIVA project , 1997 .
[18] Julius O. Smith,et al. Physical Modeling Using Digital Waveguides , 1992 .
[19] Damian Murphy,et al. RenderAIR – Room Acoustics Simulation Using a Hybrid Digital Waveguide Mesh Approach , 2008 .
[20] D. Murphy,et al. Acoustic Modeling Using the Digital Waveguide Mesh , 2007, IEEE Signal Processing Magazine.
[21] Henri Calandra,et al. Fast seismic modeling and Reverse Time Migration on a GPU cluster , 2009, 2009 International Conference on High Performance Computing & Simulation.
[22] P. Kabal,et al. Efficient Methods for Simulating a Moving Talker in a Rectangular Room , 1991, Final Program and Paper Summaries 1991 IEEE ASSP Workshop on Applications of Signal Processing to Audio and Acoustics.
[23] D. Botteldooren. Finite‐difference time‐domain simulation of low‐frequency room acoustic problems , 1995 .
[24] Sven Simon,et al. Accelerating Simulations of Light Scattering Based on Finite-Difference Time-Domain Method with General Purpose GPUs , 2008, 2008 11th IEEE International Conference on Computational Science and Engineering.
[25] Julius O. Smith,et al. Physical Modeling with the 2-D Digital Waveguide Mesh , 1993, ICMC.
[26] Maic Masuch,et al. RAY ACOUSTICS USING COMPUTER GRAPHICS TECHNOLOGY , 2007 .
[27] Sven Simon,et al. Acceleration of a finite-difference method with general purpose GPUs - Lesson learned , 2008, 2008 8th IEEE International Conference on Computer and Information Technology.
[28] David M. Howard,et al. On the computation time of three-dimensional digital waveguide mesh acoustic models , 2000, Proceedings of the 26th Euromicro Conference. EUROMICRO 2000. Informatics: Inventing the Future.