Efficient Neural Networks for Real-time Motion Style Transfer
暂无分享,去创建一个
Yingying Wang | Chen Cao | Harrison Jesse Smith | Michael Neff | Michael Neff | Yingying Wang | Chen Cao | H. Smith
[1] Sophie Jörg,et al. Evaluating the emotional content of human motions on real and virtual characters , 2008, APGV '08.
[2] Lucas Kovar,et al. Flexible automatic motion blending with registration curves , 2003, SCA '03.
[3] Libin Liu,et al. Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning , 2018, ACM Trans. Graph..
[4] Taku Komura,et al. A Deep Learning Framework for Character Motion Synthesis and Editing , 2016, ACM Trans. Graph..
[5] Kari Pulli,et al. Style translation for human motion , 2005, SIGGRAPH 2005.
[6] Michael Neff,et al. Deep signatures for indexing and retrieval in large motion databases , 2015, MIG.
[7] Dario Pavllo,et al. QuaterNet: A Quaternion-based Recurrent Model for Human Motion , 2018, BMVC.
[8] Sebastian Raschka,et al. Model Evaluation, Model Selection, and Algorithm Selection in Machine Learning , 2018, ArXiv.
[9] Q. Mcnemar. Note on the sampling error of the difference between correlated proportions or percentages , 1947, Psychometrika.
[10] Taku Komura,et al. Mode-adaptive neural networks for quadruped motion control , 2018, ACM Trans. Graph..
[11] Yi Zhou,et al. Auto-Conditioned LSTM Network for Extended Complex Human Motion Synthesis , 2017, ArXiv.
[12] Taku Komura,et al. Fast Neural Style Transfer for Motion Data , 2017, IEEE Computer Graphics and Applications.
[13] Sergey Levine,et al. DeepMimic , 2018, ACM Trans. Graph..
[14] Aaron Hertzmann,et al. Style machines , 2000, SIGGRAPH 2000.
[15] Ludovic Hoyet,et al. Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodies , 2013, ACM Trans. Graph..
[16] Michael Neff,et al. Understanding the impact of animated gesture performance on personality perceptions , 2017, ACM Trans. Graph..
[17] Geoffrey E. Hinton,et al. Factored conditional restricted Boltzmann Machines for modeling motion style , 2009, ICML '09.
[18] Kenji Amaya,et al. Emotion from Motion , 1996, Graphics Interface.
[19] Taku Komura,et al. Learning motion manifolds with convolutional autoencoders , 2015, SIGGRAPH Asia Technical Briefs.
[20] Glen Berseth,et al. DeepLoco , 2017, ACM Trans. Graph..
[21] Ruben Villegas,et al. Neural Kinematic Networks for Unsupervised Motion Retargetting , 2018, 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition.
[22] Taku Komura,et al. Few‐shot Learning of Homogeneous Human Locomotion Styles , 2018, Comput. Graph. Forum.
[23] Evie McCrum-Gardner,et al. Which is the correct statistical test to use? , 2008, The British journal of oral & maxillofacial surgery.
[24] Michael Neff,et al. Evaluating the Effect of Gesture and Language on Personality Perception in Conversational Agents , 2010, IVA.
[25] Michael Neff,et al. Component-based locomotion composition , 2012, SCA '12.
[26] Taku Komura,et al. Phase-functioned neural networks for character control , 2017, ACM Trans. Graph..
[27] Ken-ichi Anjyo,et al. Fourier principles for emotion-based human figure animation , 1995, SIGGRAPH.
[28] K. Fischer,et al. Stylistic Locomotion Modeling with Conditional Variational Autoencoder , 2019, Eurographics.
[29] Michael Neff,et al. Assessing the Impact of Hand Motion on Virtual Character Personality , 2016, TAP.
[30] Niloy J. Mitra,et al. Spectral style transfer for human motion between independent actions , 2016, ACM Trans. Graph..
[31] Jessica K. Hodgins,et al. Realtime style transfer for unlabeled heterogeneous human motion , 2015, ACM Trans. Graph..
[32] Daniel Cohen-Or,et al. Emotion control of unstructured dance movements , 2017, Symposium on Computer Animation.
[33] Joaquim B. Cavalcante Neto,et al. Using natural vibrations to guide control for locomotion , 2012, I3D '12.