A Mobile Exploration Solution for Virtual Libraries in Higher Education
暂无分享,去创建一个
[1] Diego Ferreira Ucha,et al. Reengineering of a virtual library in science technology and innovation: Improvements on information access , 2011, International Conference on Information Society (i-Society 2011).
[2] Da-Yuan Huang,et al. TelePort: Virtual touring of Dun-Huang with a mobile device , 2013, 2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW).
[3] J. Gnana Jayanthi,et al. SaaS Framework for Library Augmented Reality Application , 2014, 2014 World Congress on Computing and Communication Technologies.
[4] Wei Feng,et al. Preliminary Study of the Virtual University Library's Building in Second life , 2009, 2009 International Conference on Multimedia Information Networking and Security.
[5] Ananda Bibek Ray,et al. Smartphone Based Virtual Reality Systems in Classroom Teaching — A Study on the Effects of Learning Outcome , 2016, 2016 IEEE Eighth International Conference on Technology for Education (T4E).
[6] Yen-Ting Lin,et al. Creating a Virtual Language Learning Environment in Second Life , 2016, 2016 IEEE 16th International Conference on Advanced Learning Technologies (ICALT).
[7] Thitirat Siriborvornratanakul,et al. A Study of Virtual Reality Headsets and Physiological Extension Possibilities , 2016, ICCSA.
[8] Massimo Bergamasco,et al. Beyond virtual museums: experiencing immersive virtual reality in real museums , 2010 .
[9] Alan Miller,et al. Exploring the past with Google Cardboard , 2015, 2015 Digital Heritage.
[10] Yi-Ping Hung,et al. Teleport: space navigation by detecting the self-motion of a mobile device , 2013, SA '13.
[11] Chun-Rong Huang,et al. Tangible Photorealistic Virtual Museum , 2005, IEEE Computer Graphics and Applications.
[12] Gerd Bruder,et al. Viargo - A generic virtual reality interaction library , 2012, 2012 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS).
[13] Vitomir Jevremovic,et al. MUZZEUM — Augmented Reality and QR codes enabled mobile platform with digital library, used to Guerrilla open the National Museum of Serbia , 2012, 2012 18th International Conference on Virtual Systems and Multimedia.
[14] Yun-Ta Tsai,et al. Indirect augmented reality , 2011, Comput. Graph..
[15] Rui Li,et al. Application of VR Glasses in Blended Classroom Teaching with the Combination of Virtual and Real Worlds , 2016, ICBL.
[16] Valerie Hill,et al. Libraries and museums in virtual worlds: Adoption of immersive learning environments , 2010, 2010 16th International Conference on Virtual Systems and Multimedia.