On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads
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Wolfgang Effelsberg | Alejandro P. Buchmann | Tonio Triebel | Benjamin Guthier | Max Lehn | Stephan Kopf | Robert Rehner | A. Buchmann | W. Effelsberg | S. Kopf | R. Rehner | B. Guthier | Max Lehn | Tonio Triebel
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