Evaluation of Multi-Touch Techniques for Physically Simulated Virtual Object Manipulations in 3D Space
暂无分享,去创建一个
[1] Otmar Hilliges,et al. Bringing the physical to the digital: a new model for tabletop interaction , 2009 .
[2] M. Sheelagh T. Carpendale,et al. Fluid integration of rotation and translation , 2005, CHI.
[3] Meredith Ringel Morris,et al. Understanding users' preferences for surface gestures , 2010, Graphics Interface.
[4] Allison Woodruff,et al. Tap tips: lightweight discovery of touchscreen targets , 2001, CHI Extended Abstracts.
[5] Shumin Zhai,et al. High precision touch screen interaction , 2003, CHI '03.
[6] Gilles Bailly,et al. Finger-count & radial-stroke shortcuts: 2 techniques for augmenting linear menus on multi-touch surfaces , 2010, CHI.
[7] Philip Tuddenham,et al. Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks , 2010, CHI.
[8] Chi-Wing Fu,et al. Multi-touch techniques for exploring large-scale 3D astrophysical simulations , 2010, CHI.
[9] Ivan Poupyrev,et al. The go-go interaction technique: non-linear mapping for direct manipulation in VR , 1996, UIST '96.
[10] Mike Wu,et al. Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays , 2003, UIST '03.
[11] Laurent Grisoni,et al. 3D positioning techniques for multi-touch displays , 2009, VRST '09.
[12] Michael Rohs,et al. Heuristics to support design of new software for interaction at tabletops , 2009 .
[13] Hao Jiang,et al. WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system , 2009, CHI.
[14] Kris Luyten,et al. TouchGhosts: Guides for Improving Visibility of Multi-Touch Interaction , 2009 .
[15] Eric Lecolinet,et al. Clutch-free panning and integrated pan-zoom control on touch-sensitive surfaces: the cyclostar approach , 2010, CHI.
[16] Nada Matic,et al. Evaluating touch gestures for scrolling on notebook computers , 2008, CHI Extended Abstracts.
[17] M. Sheelagh T. Carpendale,et al. Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques , 2007, CHI.
[18] Philip L. Davidson,et al. A screen-space formulation for 2D and 3D direct manipulation , 2009, UIST '09.
[19] Meredith Ringel Morris,et al. Insights on Interactive Tabletops: A Survey of Researchers and Developers , 2009 .
[20] Patrick Baudisch,et al. Precise selection techniques for multi-touch screens , 2006, CHI.
[21] Mike Wu,et al. Gesture registration, relaxation, and reuse for multi-point direct-touch surfaces , 2006, First IEEE International Workshop on Horizontal Interactive Human-Computer Systems (TABLETOP '06).
[22] Steven K. Feiner,et al. Balloon Selection: A Multi-Finger Technique for Accurate Low-Fatigue 3D Selection , 2007, 2007 IEEE Symposium on 3D User Interfaces.
[23] Meredith Ringel Morris,et al. User-defined gestures for surface computing , 2009, CHI.
[24] Daniel J. Wigdor,et al. Direct-touch vs. mouse input for tabletop displays , 2007, CHI.
[25] Antonio Krüger,et al. Multi-touch is Dead, Long live Multi-touch , 2009 .