3D RECONSTRUCTION BASED ON STEREOVISION AND TEXTURE MAPPING

3D reconstruction is one of the most popular research areas in computer vision and computer graphics, it is widely used in many fields, such as video game, animation and so on. It gets 3D model based on 2D images. Using this technology, we can implement scene recurrence, observe the model from any viewpoints stereoscopically and perceive the world well. In this paper, use technologies like point cloud building, surface reconstruction to obtain the visual hull. To make the visual hull looked more vivid and natural, adding texture is necessary. This research proves that this solution plan has some advantages, such as feasibility, easy reconstruction and so on.