SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
暂无分享,去创建一个
Eric Gressier-Soudan | Jeremy R. Cooperstock | Romain Pellerin | Nicolas Bouillot | Tatiana Pietkiewicz | Michael Wozniewski | Zack Settel | J. Cooperstock | E. Gressier-Soudan | Michael Wozniewski | Nicolas Bouillot | R. Pellerin | Tatiana Pietkiewicz | Zack Settel
[1] Wayne Piekarski,et al. ARQuake: the outdoor augmented reality gaming system , 2002, CACM.
[2] F. Girardin,et al. Getting Real with Ubiquitous Computing: the Impact of Discrepancies on Collaboration , 2006 .
[3] Wei Liu,et al. Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing , 2004, ACE '04.
[4] Albrecht Schmidt,et al. There is more to context than location , 1999, Comput. Graph..
[5] Christoph Stahl. The roaring navigator: a group guide for the zoo with shared auditory landmark display , 2007, Mobile HCI.
[6] Jeremy R. Cooperstock,et al. A Paradigm for Physical Interaction with Sound in 3-D Audio Space , 2006, ICMC.
[7] Jürgen Bohn. The Smart Jigsaw Puzzle Assistant: Using RFID Technology for Building Augmented Real-World Games , 2004 .
[8] Chen Yan,et al. Adaptive Narration in Multiplayer Ubiquitous Games , 2009, Int. J. Cogn. Informatics Nat. Intell..
[9] Olli Sotamaa,et al. All The World's A Botfighter Stage: Notes on Location-based Multi-User Gaming , 2002, CGDC Conf..
[10] Romain Pellerin. The MooDS protocol: a J2ME object-oriented communication protocol , 2007, Mobility '07.
[11] Bill N. Schilit,et al. Context-aware computing applications , 1994, Workshop on Mobile Computing Systems and Applications.
[12] Günter Geiger. PDa: Real Time Signal Processing and Sound Generation on Handheld Devices , 2003, ICMC.
[13] Paul Coulton,et al. PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones , 2006, CIE.
[14] Miller Puckette,et al. Pure Data , 1997, ICMC.
[15] Paul Coulton,et al. PAC-LAN: the human arcade , 2006, ACE '06.
[16] Elisabeth André,et al. Role Assignment Via Physical Mobile Interaction Techniques in Mobile Multi-user Applications for Children , 2007, AmI.
[17] Steve Benford,et al. Where on-line meets on the streets: experiences with mobile mixed reality games , 2003, CHI '03.