Study on theories of product innovation based on generalized experts
暂无分享,去创建一个
[1] H. M. Cai,et al. A SIMULATED BRAIN MODEL FOR PRODUCTS' CREATIVE DESIGN , 2002 .
[2] Xueming Luo. Uses and Gratifications Theory and E-Consumer Behaviors , 2002 .
[3] Bernard Yannou,et al. Measuring consumer perceptions for a better comprehension, specification and assessment of product semantics , 2004 .
[4] Patti M. Valkenburg,et al. Developing a Model of Adolescent Friendship Formation on the Internet , 2005, Cyberpsychology Behav. Soc. Netw..
[5] John H. Frazer,et al. Creative stimulator: An interface to enhance creativity in pattern design , 2001, Artificial Intelligence for Engineering Design, Analysis and Manufacturing.
[6] Ram D. Sriram,et al. Design Repositories: Engineering Design's New Knowledge Base , 2000, IEEE Intell. Syst..
[7] Bryan Lawson,et al. Intentions, practices and aspirations: Understanding learning in design , 2003 .