Predicting Player Moves in an Educational Game: A Hybrid Approach
暂无分享,去创建一个
Yun-En Liu | Emma Brunskill | Eric Butler | Eleanor O'Rourke | Travis Mandel | Zoran Popovic | Erik Andersen | Z. Popovic | Erik Andersen | Emma Brunskill | Yun-En Liu | Eric Butler | Eleanor O'Rourke | Travis Mandel
[1] L. Fuchs,et al. Dynamic Assessment of Algebraic Learning in Predicting Third Graders' Development of Mathematical Problem Solving. , 2008, Journal of educational psychology.
[2] Raymond J. Mooney,et al. Content-boosted collaborative filtering for improved recommendations , 2002, AAAI/IAAI.
[3] Ingo Althöfer,et al. Data Compression Using an Intelligent Generator: The Storage of Chess Games as an Example , 1991, Artif. Intell..
[4] T. Schack,et al. Dynamic testing , 2003 .
[5] Neil T. Heffernan,et al. Predicting State Test Scores Better with Intelligent Tutoring Systems: Developing Metrics to Measure Assistance Required , 2006, Intelligent Tutoring Systems.
[6] Neil T. Heffernan,et al. Can We Get Better Assessment From A Tutoring System Compared to Traditional Paper Testing? Can We Have Our Cake (Better Assessment) and Eat It too (Student Learning During the Test)? , 2010, EDM.
[7] Nikolaus Hansen,et al. Completely Derandomized Self-Adaptation in Evolution Strategies , 2001, Evolutionary Computation.
[8] Panagiotis Symeonidis,et al. Collaborative recommender systems: Combining effectiveness and efficiency , 2008, Expert Syst. Appl..
[9] Ingrid Zukerman,et al. Bayesian Models for Keyhole Plan Recognition in an Adventure Game , 2004, User Modeling and User-Adapted Interaction.
[10] Adam M. Smith,et al. An Inclusive Taxonomy of Player Modeling , 2011 .
[11] Julian Togelius,et al. Modeling player experience in Super Mario Bros , 2009, 2009 IEEE Symposium on Computational Intelligence and Games.
[12] R. Sternberg,et al. "Dynamic testing": Erratum. , 1998 .
[13] Lars Schmidt-Thieme,et al. Factorization Models for Forecasting Student Performance , 2011, EDM.
[14] Lars Schmidt-Thieme,et al. Taxonomy-driven computation of product recommendations , 2004, CIKM '04.
[15] Mehrbakhsh Nilashi,et al. Collaborative filtering recommender systems , 2013 .
[16] John Riedl,et al. GroupLens: an open architecture for collaborative filtering of netnews , 1994, CSCW '94.
[17] Pieter Spronck,et al. Player behavioural modelling for video games , 2012, Entertain. Comput..
[18] J. Gee. Learning by design: Games as learning machines , 2004 .
[19] Yoav Bergner,et al. Model-Based Collaborative Filtering Analysis of Student Response Data: Machine-Learning Item Response Theory , 2012, EDM.
[20] Taghi M. Khoshgoftaar,et al. A Survey of Collaborative Filtering Techniques , 2009, Adv. Artif. Intell..
[21] David L. Dowe,et al. Inductive Inference of Chess Player Strategy , 2000, PRICAI.
[22] Vincent Aleven,et al. The Cognitive Tutor Authoring Tools (CTAT): Preliminary Evaluation of Efficiency Gains , 2006, Intelligent Tutoring Systems.
[23] Arnav Jhala,et al. Using Data Mining to Model Player Experience , 2011 .