Physical shortcuts for media remote controls
暂无分享,去创建一个
Alois Ferscha | Bernhard Wally | Simon Vogl | Bernadette Emsenhuber | A. Ferscha | Simon Vogl | Bernadette Emsenhuber | Bernhard Wally
[1] Matthias Lampe,et al. Semantic Mapping of Augmented Toys between the Physical and Virtual World , 2007 .
[2] Alois Ferscha,et al. Gestural interaction in the pervasive computing landscape , 2007, Elektrotech. Informationstechnik.
[3] Donald A. Norman,et al. Affordance, conventions, and design , 1999, INTR.
[4] Andreas Butz,et al. Tangible UIs for media control: probes into the design space , 2005, CHI EA '05.
[5] J. Napier. The prehensile movements of the human hand. , 1956, The Journal of bone and joint surgery. British volume.
[6] Ellen Yi-Luen Do,et al. Navigational blocks: navigating information space with tangible media , 2002, IUI '02.
[7] Donald A. Norman,et al. The invisible computer , 1998 .
[8] Woontack Woo,et al. Manipulating Multimedia Contents with Tangible Media Control System , 2004, ICEC.
[9] Albrecht Schmidt,et al. Using an autonomous cube for basic navigation and input , 2003, ICMI '03.
[10] Andreas Butz,et al. TUISTER: a tangible UI for hierarchical structures , 2004, IUI '04.
[11] Mark D. Gross,et al. A Brief Survey of Distributed Computational Toys , 2007, 2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07).
[12] Jani Mäntyjärvi,et al. Accelerometer-based gesture control for a design environment , 2006, Personal and Ubiquitous Computing.
[13] Roy Want,et al. Gesture connect: facilitating tangible interaction with a flick of the wrist , 2007, TEI.
[14] Alois Ferscha,et al. The Key Knob , 2006, 26th IEEE International Conference on Distributed Computing Systems Workshops (ICDCSW'06).
[15] Albrecht Schmidt,et al. A cube to learn: a tangible user interface for the design of a learning appliance , 2005, Personal and Ubiquitous Computing.