Peripheral visual information and its effect on distance judgments in virtual and augmented environments
暂无分享,去创建一个
J. Edward Swan | Gurjot Singh | Stephen R. Ellis | J. Adam Jones | S. Ellis | J. Swan | N. Ames | M. S. University | Gurjot Singh | J. A. Jones
[1] Peter Willemsen,et al. Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments? , 2004, Presence: Teleoperators & Virtual Environments.
[2] Zijiang J. He,et al. Perceiving distance accurately by a directional process of integrating ground information , 2004, Nature.
[3] Edgar Erdfelder,et al. G*Power 3: A flexible statistical power analysis program for the social, behavioral, and biomedical sciences , 2007, Behavior research methods.
[4] James E. Cutting,et al. HIGH-PERFORMANCE COMPUTING AND HUMAN VISION I , 2002 .
[5] Eric Kolstad,et al. The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception , 2008, 2008 IEEE Virtual Reality Conference.
[6] Eric Kolstad,et al. Egocentric depth judgments in optical, see-through augmented reality , 2007, IEEE Transactions on Visualization and Computer Graphics.
[7] Peter Willemsen,et al. The effects of head-mounted display mechanics on distance judgments in virtual environments , 2004, APGV '04.
[8] Wallace J. Sadowski,et al. Nonvisually Guided Locomotion to a Previously Viewed Target in Real and Virtual Environments , 1998, Hum. Factors.
[9] Jack M. Loomis,et al. Visual perception of egocentric distance in real and virtual environments. , 2003 .
[10] Peter Willemsen,et al. Perceived egocentric distances in real, image-based, and traditional virtual environments , 2002, Proceedings IEEE Virtual Reality 2002.
[11] Anne E. Garing,et al. Calibration of human locomotion and models of perceptual-motor organization. , 1995, Journal of experimental psychology. Human perception and performance.
[12] David Waller,et al. Interaction With an Immersive Virtual Environment Corrects Users' Distance Estimates , 2007, Hum. Factors.
[13] Deborah Hix,et al. A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality , 2006, IEEE Virtual Reality Conference (VR 2006).
[14] Peter Willemsen,et al. The effects of head-mounted display mechanical properties and field of view on distance judgments in virtual environments , 2009, TAP.
[15] Peter Willemsen,et al. The Influence of Restricted Viewing Conditions on Egocentric Distance Perception: Implications for Real and Virtual Indoor Environments , 2005, Perception.
[16] J. Philbeck,et al. Progressive locomotor recalibration during blind walking , 2008, Perception & psychophysics.
[17] J. Gibson,et al. Perceptual learning; differentiation or enrichment? , 1955, Psychological review.
[18] Joshua Maclvor Knapp,et al. The visual perception of egocentric distance in virtual environments , 2002 .