Development and pretesting of reaching training software for post-stroke patient using SEMUL rehabilitation system for upper limbs

In this study, we developed rehabilitation software for SEMUL (simple exercise machine for upper limbs). SEMUL has eight software routines; however, these routines do not manage to combine quantitative evaluation with user amusement. To solve this problem, we developed training software in the form of coin-collecting software. In addition, we developed the coin-collecting software such that it was able to trigger movements for feedforward control and feedback control. We conducted experiments to verify the effectiveness of this software by young healthy subjects. Test subjects trained using the developed software for five days. Then, we carried out a questionnaire survey. The results show that the software includes quantitative evaluation. In addition, the survey results show that the training software provides high levels of user amusement when compared with the existing software.

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