Playability heuristics for mobile multi-player games
暂无分享,去创建一个
[1] Robert E. Kraut,et al. Project massive: a study of online gaming communities , 2004, CHI EA '04.
[2] Christophe Diot,et al. Design and evaluation of MiMaze a multi-player game on the Internet , 1998, Proceedings. IEEE International Conference on Multimedia Computing and Systems (Cat. No.98TB100241).
[3] Elina M. I. Koivisto,et al. Defining grief play in MMORPGs: player and developer perceptions , 2004, ACE '04.
[4] Elina M. I. Koivisto,et al. Playability heuristics for mobile games , 2006, Mobile HCI.
[5] Lars C. Wolf,et al. On the impact of delay on real-time multiplayer games , 2002, NOSSDAV '02.
[6] Steve Cornett,et al. The usability of massively multiplayer online roleplaying games: designing for new users , 2004, CHI.
[7] Raph Koster,et al. Developing Online Games: An Insider's Guide , 2003 .
[8] Shelly Farnham,et al. Finding others online: reputation systems for social online spaces , 2002, CHI.
[9] Chun-Ying Huang,et al. An empirical evaluation of TCP performance in online games , 2006, ACE '06.
[10] Miguel Nussbaum,et al. A Model to Support the Design of Multiplayer Games , 2000, Presence: Teleoperators & Virtual Environments.
[11] Markus Friedl,et al. Online Game Interactivity Theory with Cdrom , 2002 .
[12] Amy Bruckman,et al. Approaches to managing deviant behavior in virtual communities , 1994, CHI Conference Companion.
[13] Markus Friedl. Online game interactivity theory , 2002 .
[14] Staffan Björk,et al. Patterns In Game Design , 2004 .
[15] T. L. Taylor,et al. Book Review: T.L. Taylor, Play Between WorldS: Exploring Online Game Culture. Cambridge, MA: MIT Press, 2006. vii+197 pp. ISBN 0262201631, $29.95 hbk , 2007, New Media Soc..
[16] Melissa A. Federoff,et al. HEURISTICS AND USABILITY GUIDELINES FOR THE CREATION AND EVALUATION OF FUN IN VIDEO GAMES , 2002 .
[17] Brian Neil Levine,et al. Cheat-proof playout for centralized and distributed online games , 2001, Proceedings IEEE INFOCOM 2001. Conference on Computer Communications. Twentieth Annual Joint Conference of the IEEE Computer and Communications Society (Cat. No.01CH37213).