Playability heuristics for mobile multi-player games

Multi-player games are engaging because of social interaction and competing with real players. Currently, many digital games are multi-player or have multi-player features. When evaluating the playability of multi-player games, we need to consider player-to-player interaction. In this paper, we introduce and describe playability heuristics for mobile multi-player games that complement the playability heuristic model that we have presented earlier. Multi-player heuristics have been developed by identifying playability problems in game evaluations and comparing these findings to game design guidelines and other studies found in the literature. The results indicate that the presented multi-player heuristics correspond to issues that are addressed to be important in multi-player games.

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