Making Them Move: Mechanics, Control & Animation of Articulated Figures

Making Them Move: Mechanics, Control, and Animation of Articulated Figures Edited by Norman I. Badler, Brian A. Barsky, and David Zeltzer PART ONE -- INTERACTING WITH ARTICULATED FIGURES Chapter 1 Task-level Graphical Simulation: Abstraction, Representation, and Control David Zeltzer Chapter 2 Composition of Realistic Animation Sequences for Multiple Human Figures Tom Calvert Chapter 3 Animation from Instructions Norman I. Badler, Bonnie L. Webber, Jugal Kalita, and Jeffrey Esakov PART TWO -- ARTIFICIAL AND BIOLOGICAL MECHANISMS FOR MOTOR CONTROL ARTIFICIAL MOTOR PROGRAMS Chapter 4 A Robot that Walks: Emergent Behaviors from a Carefully Evolved Network Rodney A. Brooks BIOLOGICAL MOTOR PROGRAMS Chapter 5 Sensory Elements in Pattern-Generating Networks K.G. Pearson Chapter 6 Motor Programs as Units of Movement Control Douglas E. Young and Richard A. Schmidt Chapter 7 Dynamics and Task-specific Coordinations M.T. Turvey, Elliot Saltzman, and R.C. Schmidt Chapter 8 Dynamic Pattern Generation and Recognition J.A.S. Kelso and A.S. Pandya LEARNING MOTOR PROGRAMS Chapter 9 A Computer System for Movement Schemas Peter H. Greene and Dan Solomon PART THREE -- MOTION CONTROL ALGORITHMS Chapter 10 Constrained Optimization of Articulated Animal Movement in Computer Animation Michael Girard Chapter 11 Goal-directed Animation of Tubular Articulated Figures or How Snakes Play Golf Gavin Miller Chapter 12 Human Body Deformations Using Joint-dependent Local Operators and Finite-Element Theory Nadia Magnenat-Thalmann and Daniel Thalmann PART FOUR -- COMPUTING THE DYNAMICS OF MOTION Chapter 13 Dynamic Experiences Jane Wilhelms Chapter 14 Using Dynamics in Computer Animation: Control and Solution Issues Mark Green Chapter 15 Teleological Modeling Alan H. Barr Appendix A: Video Notes Appendix B: About the Authors Index