Looking at 3D User Interfaces

In this position paper for the ACM CHI 2012 Workshop on "The 3rd Dimension of CHI (3DCHI): Touching and Designing 3D User Interfaces", we describe our vision on how the interaction with virtual 3D interfaces may benefit from integrating gaze input. On the one hand, 3D UIs can profit by diagnostic eye tracking studies on how users perceive presented content. On the other hand, the consideration of a user's gaze as a supporting input channel may provide a more immersed and natural user experience with virtual 3D environments. Author

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