Flexible and Interactive Crack-Like Patterns Presentation on 3D Objects
暂无分享,去创建一个
Wen-Kai Tai | Mau-Tsuen Yang | Cheng-Chin Chiang | Hsien-Hsi Hsieh | Wen-Kai Tai | C. Chiang | Mau-Tsuen Yang | Hsien-Hsi Hsieh
[1] Shree K. Nayar,et al. Reflectance and texture of real-world surfaces , 1999, TOGS.
[2] Michael Neff,et al. A Visual Model For Blast Waves and Francture , 1999, Graphics Interface.
[3] Brian Wyvill,et al. Rendering cracks in Batik , 2004, NPAR '04.
[4] Paul S. Heckbert,et al. Graphics gems IV , 1994 .
[5] Koichi Hirota,et al. Simulation of Three - Dimensional Cracks and Animation , 1999 .
[6] Hans-Peter Seidel,et al. View-independent environment maps , 1998, Workshop on Graphics Hardware.
[7] James F. O'Brien,et al. Graphical modeling and animation of ductile fracture , 2002, SIGGRAPH '02.
[8] Koichi Hirota,et al. Simulation of three-dimensional cracks , 2000, The Visual Computer.
[9] Marie-Paule Cani,et al. Hierarchical pattern mapping , 2002, ACM Trans. Graph..
[10] Joseph M. Cychosz. Efficient Binary Image Thinning Using Neighborhood Maps , 1994, Graphics Gems.
[11] Marie-Paule Cani,et al. Pattern-based texturing revisited , 1999, SIGGRAPH.
[12] Norishige Chiba,et al. A behavioral model of cracks and its applications to cg , 1991, Systems and Computers in Japan.
[13] SolerCyril,et al. Hierarchical pattern mapping , 2002 .
[14] Robert Bacon,et al. Animation of fracture by physical modeling , 1991, The Visual Computer.
[15] J. Todd. Book Review: Digital image processing (second edition). By R. C. Gonzalez and P. Wintz, Addison-Wesley, 1987. 503 pp. Price: £29.95. (ISBN 0-201-11026-1) , 1988 .
[16] Norishige Chiba,et al. Crack pattern simulation based on 3D surface cellular automata , 2000, The Visual Computer.