Coarse-to-Fine Search Techniques

The following report describes some techniques that generalize and attempt to improve upon the Coarse-to-Fine Dynamic Programming (CFDP) algorithm developed by Christopher Raphael. CFDP uses a hierarchy of abstraction graphs, iteratively searches to find optimal paths, and refines those paths until a base level is found. Our most successful approach introduces a cached heuristic that reduces the effort spent re-searching in a graph. 1 Brief Introduction and Problem Domain The generic domain we are interested in is single-agent search. Single-agent search encompasses a variety of problems such as pathfinding, DNA sequence alignment, and planning. Generally stated, single-agent search can be used to solve problems structured as finding a minimal-cost path from a start node to a goal node in a weighted, directed graph. The domain in which we tested our algorithms was the pathfinding domain. We used 8-connected grid worlds where the undirected edges have cost one. This domain was used for two reasons: it made our techniques easier to visualize for the purpose of checking validity, and a pre-existing framework, Nathan Sturtevant’s Hierarchical Open Graph (HOG), facilitated rapid development.

[1]  Christopher Raphael,et al.  Coarse-to-Fine Dynamic Programming , 2001, IEEE Trans. Pattern Anal. Mach. Intell..

[2]  Robert C. Holte,et al.  Hierarchical A*: Searching Abstraction Hierarchies Efficiently , 1996, AAAI/IAAI, Vol. 1.

[3]  László Méro,et al.  A Heuristic Search Algorithm with Modifiable Estimate , 1984, Artif. Intell..

[4]  David Silver,et al.  Cooperative Pathfinding , 2005, AIIDE.

[5]  Richard E. Korf,et al.  Real-Time Heuristic Search , 1990, Artif. Intell..