Cinematography affects how the audience perceives a movie. A same story plot can be interpreted differently through the presentation of different camera movements, which show the importance of cinematography in filmmaking. Typically, filmmaking is costly, and beginners and amateurs rarely have the opportunity to play and do an experiment on a film set. In this work, we aim to design and construct a virtual environment for film shooting, allowing a user to play multiple roles in a virtual film set and emulating the process of the filmmaking. Our system provides camera shooting assistants, tools for field directing and real-time editing, aiming to help novices learn cinematographic concepts, track the progress of filmmaking, and create a personalized movie. In order to verify that our system is a user-friendly and effective tool for experiencing filmmaking, we have conducted an experiment to observe the behaviors and obtain feedback from participants with various cinematographic backgrounds.
[1]
Bruno Arnaldi,et al.
Virtual Reality Rehearsals for Acting with Visual Effects
,
2016,
Graphics Interface.
[2]
Marc Christie,et al.
The director's lens: an intelligent assistant for virtual cinematography
,
2011,
ACM Multimedia.
[3]
Yu-Hsuan Huang,et al.
Cinematography tutorials in virtual reality
,
2017,
SIGGRAPH Posters.
[4]
J. Howell,et al.
Acting in virtual reality
,
2000,
CVE '00.
[5]
Tsai-Yen Li,et al.
Context-aware Camera Planning for Interactive Storytelling
,
2012,
2012 Ninth International Conference on Computer Graphics, Imaging and Visualization.
[6]
Patrick Olivier,et al.
Camera Control in Computer Graphics
,
2006,
Eurographics.
[7]
Xavier Gouchet,et al.
SCP camera
,
2007,
SIGGRAPH '07.