Biomechanical Validation of Upper-Body and Lower-Body Joint Movements of Kinect Motion Capture Data for Rehabilitation Treatments
暂无分享,去创建一个
Adso Fernández-Baena | Antonio Susín | Xavier Lligadas | A. Fernández-Baena | A. Susín | Xavier Lligadas
[1] R. B. Davis,et al. A gait analysis data collection and reduction technique , 1991 .
[2] Gutemberg Guerra-Filho,et al. Optical Motion Capture: Theory and Implementation , 2005, RITA.
[3] Bobby Bodenheimer,et al. The Process of Motion Capture: Dealing with the Data , 1997, Computer Animation and Simulation.
[4] A. Pedotti,et al. Functionally oriented and clinically feasible quantitative gait analysis method , 1998, Medical and Biological Engineering and Computing.
[5] David Geerts,et al. Videogames in therapy: a therapist's perspective , 2010, Fun and Games '10.
[6] Miriam Vollenbroek-Hutten,et al. Chronic pain rehabilitation with a serious game using multimodal input , 2011, 2011 International Conference on Virtual Rehabilitation.
[7] Lorenzo Chiari,et al. Human movement analysis using stereophotogrammetry. Part 4: assessment of anatomical landmark misplacement and its effects on joint kinematics. , 2005, Gait & posture.
[8] Albert A. Rizzo,et al. Towards pervasive physical rehabilitation using Microsoft Kinect , 2012, 2012 6th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth) and Workshops.
[9] A Leardini,et al. Position and orientation in space of bones during movement: anatomical frame definition and determination. , 1995, Clinical biomechanics.
[10] A Leardini,et al. Position and orientation in space of bones during movement: experimental artefacts. , 1996, Clinical biomechanics.
[11] Darryl Charles,et al. Optimising engagement for stroke rehabilitation using serious games , 2009, The Visual Computer.
[12] C. Cobelli,et al. A Markerless Motion Capture System to Study Musculoskeletal Biomechanics: Visual Hull and Simulated Annealing Approach , 2006, Annals of Biomedical Engineering.
[13] Marjorie Skubic,et al. Evaluation of an inexpensive depth camera for in-home gait assessment , 2011, J. Ambient Intell. Smart Environ..
[14] Adrian Hilton,et al. A survey of advances in vision-based human motion capture and analysis , 2006, Comput. Vis. Image Underst..
[15] J. Henriksson. Human movement science , 2012, Acta physiologica.
[16] HiltonAdrian,et al. A survey of advances in vision-based human motion capture and analysis , 2006 .
[17] Fraser Anderson,et al. Lean on Wii: physical rehabilitation with virtual reality Wii peripherals. , 2010, Studies in health technology and informatics.
[18] Thomas B. Moeslund,et al. A Survey of Computer Vision-Based Human Motion Capture , 2001, Comput. Vis. Image Underst..
[19] A. Cappozzo,et al. Human movement analysis using stereophotogrammetry. Part 2: instrumental errors. , 2004, Gait & posture.
[20] P. Verschure,et al. The rehabilitation gaming system: a review. , 2009, Studies in health technology and informatics.
[21] R. Mann,et al. A comparison of lower-extremity skeletal kinematics measured using skin- and pin-mounted markers , 1997 .
[22] Tilak Dutta,et al. Evaluation of the Kinect™ sensor for 3-D kinematic measurement in the workplace. , 2012, Applied ergonomics.