Pick-and-drop: a direct manipulation technique for multiple computer environments
暂无分享,去创建一个
[1] Hiroshi Ishii,et al. Bricks: laying the foundations for graspable user interfaces , 1995, CHI '95.
[2] Richard A. Bolt,et al. “Put-that-there”: Voice and gesture at the graphics interface , 1980, SIGGRAPH '80.
[3] Lisa Stifelman,et al. Augmenting real-world objects: a paper-based audio notebook , 1996, CHI Conference Companion.
[4] John C. Tang,et al. Liveboard: a large interactive display supporting group meetings, presentations, and remote collaboration , 1992, CHI.
[5] Scott E. Hudson,et al. PaperLink: a technique for hyperlinking from real paper to electronic content , 1997, CHI.
[6] Katashi Nagao,et al. The world through the computer: computer augmented interaction with real world environments , 1995, UIST '95.
[7] Hiroshi Ishii,et al. ClearBoard: a seamless medium for shared drawing and conversation with eye contact , 1992, CHI.
[8] Steven K. Feiner,et al. Knowledge-based augmented reality , 1993, CACM.
[9] M. Weiser. The Computer for the Twenty-First Century , 1991 .
[10] Ryutarou Ohbuchi,et al. Merging virtual objects with the real world: seeing ultrasound imagery within the patient , 1992, SIGGRAPH.
[11] D. B. Davis,et al. Sun Microsystems Inc. , 1993 .
[12] Wendy E. Mackay,et al. Video mosaic: laying out time in a physical space , 1994, MULTIMEDIA '94.
[13] Bill N. Schilit,et al. The Parctab Ubiquitous Computing Experiment , 1994, Mobidata.
[14] Marita Franzke,et al. Dual device user interface design: PDAs and interactive television , 1996, CHI.
[15] Jun Rekimoto,et al. HoloWall: designing a finger, hand, body, and object sensitive wall , 1997, UIST '97.
[16] Pierre David Wellner,et al. Interacting with paper on the DigitalDesk , 1993, CACM.