Closing in on open design: comparing casual and critical design challenges

Open Design has become an umbrella term for a wide range of approaches to design and creativity where professional design is challenged. These range from seeing designers as simply irrelevant (in democratized innovation) to an active and creative collaboration between designers and non-designers (co-design) to the dissolution of the distinction between designer and nondesigner altogether. While supporting open design in general, we argue that there are important instances where open design approaches may not be appropriate and that there will be a polarization between casual design activity (for cups, t-shirts and so on) and critical designs (medical equipment, very complex systems like mobile phones).

[1]  Roger Martin The Design of Business: Why Design Thinking is the Next Competitive Advantage , 2009 .

[2]  Heath Reed,et al.  Future bathroom: A study of user-centred design principles affecting usability, safety and satisfaction in bathrooms for people living with disabilities , 2011 .

[3]  Matt Dexter,et al.  Making Space: the future places, tools and technologies for open Design , 2014 .

[4]  Paul Atkinson,et al.  Orchestral manoeuvres in design , 2011 .

[5]  Paul Atkinson,et al.  Do-It-Yourself: Democracy and Design , 2006 .

[6]  John Cullen,et al.  Democratizing Innovation , 2020, Encyclopedia of Creativity, Invention, Innovation and Entrepreneurship.

[7]  Bryan Lawson,et al.  How Designers Think , 1980 .

[8]  D. Swann NHS at home : a co-design research project to develop a 21st century nursing bag , 2011 .

[9]  Henry Chesbrough,et al.  Open innovation and patterns of R&D competition , 2010, Int. J. Technol. Manag..

[10]  Kees Dorst,et al.  Design Problems and Design Paradoxes , 2006, Design Issues.

[11]  H. Eysenck THINKING , 1958 .

[12]  Bruce Mau,et al.  Open Design Now: Why Design Cannot Remain Exclusive , 2011 .

[13]  Andy Dearden,et al.  Health products; designed with, not for, end users , 2011 .

[14]  Charles Jencks,et al.  Adhocism: The Case for Improvisation , 1972 .

[15]  Paul Atkinson Boundaries? What Boundaries? The Crisis of Design in a Post-Professional Era , 2010 .

[16]  Kathryn Graziano The innovator's dilemma: When new technologies cause great firms to fail , 1998 .

[17]  Daren C. Brabham Crowdsourcing as a Model for Problem Solving , 2008 .

[18]  D. Schoen,et al.  The Reflective Practitioner: How Professionals Think in Action , 1985 .

[19]  Leon Cruickshank Generative Tools, Using the postmodern , 1999 .

[20]  Donald A. Sch The reflective practitioner: how professionals think in action , 1983 .

[21]  V. Goel Sketches of thought , 1995 .

[22]  Mary Beth Rosson,et al.  Participatory design in community informatics , 2007 .

[23]  R. Verganti Innovating through design , 2006 .

[24]  Greil Marcus Lipstick Traces: A Secret History of the Twentieth Century , 1989 .

[25]  Clayton M. Christensen The Innovator's Dilemma: When New Technologies Cause Great Firms to Fail , 2013 .

[26]  Alaster Yoxall,et al.  ‘Of Mice and Men’: The Role of Interactive Exhibitions as Research Tools for Inclusive Design , 2012 .