Low-bitrate video coding based upongeometric transformationsMarcel

| Low-bitrate video coding receives much attention lately. Applications such as video-phone or real-time video transmissions over ATM networks or multi media have increased the interest to this challenging eld. This paper describes low-bitrate video compression based upon the characterization of the new frame as a set of geometric transformations of objects of the previous frame. Objects with motion are detected and the motion is estimated. The estimated motion (motion eld) is used to obtain the parameters for the geometric transformations. The pertinent geometric transformations are rotation, translation , zooming and isotropic and anisotropic distortion. The motivation for choosing this set of third-order transformations is that we have at our disposal special ASICS for real-time video processing. We only want to transform moving objects and therefore the boundaries of the moving objects must be known. The boundaries of the objects are represented by closed contours.