Digital Earth : Building the New World
暂无分享,去创建一个
Martin Reddy | Lee A. Iverson | Lee Iverson | Nat Bletter | Y. G. Leclerc | M. Reddy | Yvan G. Leclerc | Nat Bletter
[1] Guido D. Salvucci,et al. Ieee standard for binary floating-point arithmetic , 1985 .
[2] Michael W. McGreevy,et al. Methods for user-based reduction of model complexity for virtual planetary exploration , 1993, Electronic Imaging.
[3] Michael Zyda,et al. NPSNET: Hierarchical data structures for real-time three-dimensional visual simulation , 1993, Comput. Graph..
[4] 松田 晃一,et al. Virtual Reality Modeling Language , 1997 .
[5] A. Gore. The digital earth : Understanding our planet in the 21st century , 1998 .
[6] Dave Shreiner. OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2 , 1999 .
[7] Martin Reddy,et al. TerraVision II: Visualizing Massive Terrain Databases in VRML , 1999, IEEE Computer Graphics and Applications.