A Meme-Based Architecture for Modeling Creativity

This research is a collaborative work between a visual artist, a computer scientist, and a cognitive scientist, and focuses on the creative process involved in connecting two pictures by painting another picture in the middle. This technique was involved in four Infinite Landscape workshops conducted at Art Museums in Japan and Europe over the last five years. Based on the artist’s verbal recollection of the ideas that occurred to him as he drew each of the connecting pictures, we identify the micro-processes underlying these ideas, and propose a meme-based, evolutionary-inspired architecture for model-

[1]  Bipin Indurkhya,et al.  Experiments with a Creativity-Support System based on Perceptual Similarity , 2008, SoMeT.

[2]  P. Machado,et al.  Experiments in Computational Aesthetics An Iterative Approach to Stylistic Change in Evolutionary Art , 2008 .

[3]  Karl Sims,et al.  Artificial evolution for computer graphics , 1991, SIGGRAPH.

[4]  Charles Cole,et al.  Fluid concepts and creative analogies: Computer models of the fundamental mechanisms of thought , 1996 .

[5]  Dan Ventura,et al.  Establishing Appreciation in a Creative System , 2010, ICCC.

[6]  Victor Lesser,et al.  Organization of the Hearsay II speech understanding system , 1975 .

[7]  Simon Colton,et al.  Experiments in constraint-based automated scene generation , 2008 .

[8]  Bipin Indurkhya On modeling creativity in legal reasoning , 1997, ICAIL '97.

[9]  Pablo Moscato,et al.  A Modern Introduction to Memetic Algorithms , 2010 .

[10]  O. G. Selfridge,et al.  Pandemonium: a paradigm for learning , 1988 .

[11]  Marek Kisiel-Dorohinicki,et al.  Immunological Selection Mechanism in Agent-Based Evolutionary Computation , 2005, Intelligent Information Systems.

[12]  K. Dunbar How scientists think: On-line creativity and conceptual change in science. , 1997 .

[13]  Penousal Machado,et al.  The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music , 2007 .

[14]  R. Lewontin ‘The Selfish Gene’ , 1977, Nature.

[15]  Zbigniew Michalewicz,et al.  Genetic Algorithms + Data Structures = Evolution Programs , 1996, Springer Berlin Heidelberg.

[16]  Robert Rosen,et al.  On explaining creativity , 1988 .

[17]  Yuzuru Tanaka,et al.  Meme Media and Knowledge Federation , 2008, KI.

[18]  Matthew R. Lewis Evolutionary Visual Art and Design , 2008, The Art of Artificial Evolution.