Eye fixations and electrodermal activity during low‐budget virtual reality embodiment
暂无分享,去创建一个
[1] Sophie Jörg,et al. Need a hand?: how appearance affects the virtual hand illusion , 2016, SAP.
[2] M. Stevens,et al. The Groningen Enjoyment Questionnaire: A Measure of Enjoyment in Leisure-Time Physical Activity , 2000, Perceptual and motor skills.
[3] Ye Yuan,et al. Is the rubber hand illusion induced by immersive virtual reality? , 2010, 2010 IEEE Virtual Reality Conference (VR).
[4] Mar González-Franco,et al. The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment , 2010, 2010 IEEE Virtual Reality Conference (VR).
[5] Mel Slater,et al. The Sense of Embodiment in Virtual Reality , 2012, PRESENCE: Teleoperators and Virtual Environments.
[6] Lex Nederbragt,et al. Good enough practices in scientific computing , 2016, PLoS Comput. Biol..
[7] W. Boucsein. Electrodermal activity, 2nd ed. , 2012 .
[8] Uttama Lahiri,et al. A Physiologically Informed Virtual Reality Based Social Communication System for Individuals with Autism , 2014, Journal of Autism and Developmental Disorders.
[9] O. Blanke,et al. Neural Basis of Embodiment: Distinct Contributions of Temporoparietal Junction and Extrastriate Body Area , 2006, The Journal of Neuroscience.
[10] Marc Erich Latoschik,et al. FakeMi: a fake mirror system for avatar embodiment studies , 2016, VRST.
[11] Takuji Narumi,et al. Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human Tail , 2019, SAP.
[12] Sven-Thomas Graupner,et al. Virtual friend or threat? The effects of facial expression and gaze interaction on psychophysiological responses and emotional experience. , 2009, Psychophysiology.
[13] Albert Rizzo,et al. Baseline psychophysiological and cortisol reactivity as a predictor of PTSD treatment outcome in virtual reality exposure therapy. , 2016, Behaviour research and therapy.
[14] Mel Slater,et al. First-Person Perspective Virtual Body Posture Influences Stress: A Virtual Reality Body Ownership Study , 2016, PloS one.
[15] Nilanjan Sarkar,et al. Understanding How Adolescents with Autism Respond to Facial Expressions in Virtual Reality Environments , 2013, IEEE Transactions on Visualization and Computer Graphics.
[16] Jae-Jin Kim,et al. Aversive eye gaze during a speech in virtual environment in patients with social anxiety disorder , 2018, The Australian and New Zealand journal of psychiatry.
[17] D. Kiper,et al. Observing Virtual Arms that You Imagine Are Yours Increases the Galvanic Skin Response to an Unexpected Threat , 2008, PloS one.
[18] O. Blanke,et al. Body ownership and embodiment: Vestibular and multisensory mechanisms , 2008, Neurophysiologie Clinique/Clinical Neurophysiology.
[19] J. Lagopoulos. Electrodermal activity , 2007, Acta Neuropsychiatrica.
[20] H. Ehrsson,et al. Owning the body in the mirror: The effect of visual perspective and mirror view on the full-body illusion , 2015, Scientific Reports.
[21] Christos Mousas,et al. Human–virtual character interaction: Toward understanding the influence of haptic feedback , 2019, Comput. Animat. Virtual Worlds.
[22] S. Pannasch,et al. Social communication with virtual agents: The effects of body and gaze direction on attention and emotional responding in human observers. , 2015, International journal of psychophysiology : official journal of the International Organization of Psychophysiology.
[23] Marc Erich Latoschik,et al. Avatar anthropomorphism and illusion of body ownership in VR , 2015, 2015 IEEE Virtual Reality (VR).
[24] Christos Mousas,et al. Real and Virtual Environment Mismatching Induces Arousal and Alters Movement Behavior , 2020, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[25] Curry Guinn,et al. The Effects of Embodiment in Virtual Reality on Implicit Gender Bias , 2019, HCI.
[26] Yi Yang,et al. Investigating Implicit Gender Bias and Embodiment of White Males in Virtual Reality with Full Body Visuomotor Synchrony , 2019, CHI.
[27] Maria V. Sanchez-Vives,et al. First Person Experience of Body Transfer in Virtual Reality , 2010, PloS one.
[28] Tabitha C. Peck,et al. Avatar Embodiment. Towards a Standardized Questionnaire , 2018, Front. Robot. AI.
[29] J. Bailenson,et al. Walk A Mile in Digital Shoes : The Impact of Embodied Perspective-Taking on The Reduction of Negative Stereotyping in Immersive Virtual Environments , 2006 .
[30] M. Slater,et al. Embodiment in a Child-Like Talking Virtual Body Influences Object Size Perception, Self-Identification, and Subsequent Real Speaking , 2017, Scientific Reports.
[31] Salvatore Maria Aglioti,et al. Body visual discontinuity affects feeling of ownership and skin conductance responses , 2015, Scientific Reports.
[32] Kangsoo Kim,et al. The impact of avatar-owner visual similarity on body ownership in immersive virtual reality , 2017, VRST.
[33] Ho-Kyung Kim,et al. Understanding emotional bond between the creator and the avatar: Change in behavioral intentions to engage in alcohol-related traffic risk behaviors , 2016, Comput. Hum. Behav..
[34] Roger Newport,et al. Fake hands in action: embodiment and control of supernumerary limbs , 2009, Experimental Brain Research.
[35] M. Slater,et al. Illusory ownership of a virtual child body causes overestimation of object sizes and implicit attitude changes , 2013, Proceedings of the National Academy of Sciences.
[36] Sun I. Kim,et al. Deficits in Eye Gaze During Negative Social Interactions in Patients With Schizophrenia , 2010, The Journal of nervous and mental disease.
[37] Marc Erich Latoschik,et al. The Impact of Avatar Personalization and Immersion on Virtual Body Ownership, Presence, and Emotional Response , 2018, IEEE Transactions on Visualization and Computer Graphics.
[38] Bobby Bodenheimer,et al. Stepping off a ledge in an HMD-based immersive virtual environment , 2013, SAP.