Hierarchical Nearest Neighbor Graphs for Building Perceptual Hierarchies
暂无分享,去创建一个
Gi Hyun Lim | Luís Seabra Lopes | S. Hamidreza Kasaei | Miguel Oliveira | G. H. Lim | L. Lopes | Miguel Oliveira | S. H. Kasaei
[1] Andrew E. Johnson,et al. Using Spin Images for Efficient Object Recognition in Cluttered 3D Scenes , 1999, IEEE Trans. Pattern Anal. Mach. Intell..
[2] Tomi Kinnunen,et al. Text-independent speaker recognition using graph matching , 2008, Pattern Recognit. Lett..
[3] Jon Louis Bentley,et al. Multidimensional binary search trees used for associative searching , 1975, CACM.
[4] Luís Seabra Lopes,et al. Open-ended category learning for language acquisition , 2008, Connect. Sci..
[5] Pasi Fränti,et al. Fast Agglomerative Clustering Using a k-Nearest Neighbor Graph , 2006, IEEE Transactions on Pattern Analysis and Machine Intelligence.
[6] Antonin Guttman,et al. R-trees: a dynamic index structure for spatial searching , 1984, SIGMOD '84.
[7] Alexei A. Efros,et al. Unsupervised discovery of visual object class hierarchies , 2008, 2008 IEEE Conference on Computer Vision and Pattern Recognition.
[8] Dieter Fox,et al. A large-scale hierarchical multi-view RGB-D object dataset , 2011, 2011 IEEE International Conference on Robotics and Automation.
[9] Armando J. Pinho,et al. An Ontology-based Multi-level Robot Architecture for Learning from Experiences , 2013, AAAI Spring Symposium: Designing Intelligent Robots.
[10] Keiji Tanaka,et al. Matching Categorical Object Representations in Inferior Temporal Cortex of Man and Monkey , 2008, Neuron.
[11] Joseph L. Austerweil,et al. A nonparametric Bayesian framework for constructing flexible feature representations. , 2013, Psychological review.
[12] Gi Hyun Lim,et al. An interactive open-ended learning approach for 3D object recognition , 2014, 2014 IEEE International Conference on Autonomous Robot Systems and Competitions (ICARSC).
[13] Siddhartha S. Srinivasa,et al. Exploiting domain knowledge for Object Discovery , 2013, 2013 IEEE International Conference on Robotics and Automation.
[14] Jon Louis Bentley,et al. An Algorithm for Finding Best Matches in Logarithmic Expected Time , 1977, TOMS.
[15] Gi Hyun Lim,et al. Interactive teaching and experience extraction for learning about objects and robot activities , 2014, The 23rd IEEE International Symposium on Robot and Human Interactive Communication.
[16] Nick Roussopoulos,et al. Nearest neighbor queries , 1995, SIGMOD '95.
[17] Gi Hyun Lim,et al. A perceptual memory system for grounding semantic representations in intelligent service robots , 2014, 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems.
[18] Gi Hyun Lim,et al. Interactive Open-Ended Learning for 3D Object Recognition: An Approach and Experiments , 2015, J. Intell. Robotic Syst..
[19] Tomaso Poggio,et al. Models of object recognition , 2000, Nature Neuroscience.
[20] Luc Steels,et al. Grounding Language through Evolutionary Language Games , 2012, Language Grounding in Robots.
[21] Jianwei Zhang,et al. The RACE Project , 2014, KI - Künstliche Intelligenz.
[22] Il Hong Suh,et al. Ontology-Based Unified Robot Knowledge for Service Robots in Indoor Environments , 2011, IEEE Transactions on Systems, Man, and Cybernetics - Part A: Systems and Humans.