Modeling of Jigsaw Game Software with a Map Using UML

In view of the problem that current jigsaw games have no functions of upgrades or accumulation scores, the UML (Unified Modeling Language) technology is adopted to analyze to design the mobile game software via spitting jigsaw puzzle pieces of a map. The results of software development illustrate that it is very easy to upgrade and accumulate scores. The gaps between design and coding are smaller using UML than before. Also, the software development period is shorter. Not only the material resources for entity toys can be saved greatly via this software, but also it is significant for children users to study the knowledge of map and traffic.