Mobile haptic interaction with extended real or virtual environments

A mobile interface for physical interaction with extended real or virtual environments is presented, which frees the operator from being bound to a stationary workstation. The operator's unrestricted walking is available as input to the locomotion control of the teleoperator or the avatar. Hence, the operator uses proprioceptive perception of locomotion, which is required for navigation and wayfinding. To allow unrestricted local locomotion, the haptic interface moves along with the operator. This could be achieved by using a portable kinesthetic interface, which, however, is not capable of displaying large external forces. A mobile haptic interface, which actively follows the operator's locomotion. The corresponding locomotion platform is continuously positioned in such a way that maximum manipulability is guaranteed. In order to accomplish this under the kinematic and dynamic restrictions of the wheel-based platform, the operator's intention of locomotion is predicted. A prototype telepresence system for kinesthetic exploration of extended virtual environments has been designed according to the proposed paradigm, implemented, and tested.

[1]  Vincent Hayward Survey of Haptic Interface Research at McGill University , 2001 .

[2]  Mark R. Cutkosky,et al.  CONTACT FORCE PERCEPTION WITH AN UNGROUNDED HAPTIC INTERFACE , 1997 .

[3]  Terry Allard,et al.  Spatial Orientation and Wayfinding in Large-Scale Virtual Spaces II: Guest Editors' Introduction , 1999, Presence.

[4]  Grigore C. Burdea,et al.  Force and Touch Feedback for Virtual Reality , 1996 .

[5]  Günther Schmidt,et al.  Interaktives Stereo-Telesehen – ein Baustein wirklichkeitsnaher Telepräsenz (Interactive Tele-Stereo-Vision – a Module for High Fidelity Telepresence) , 2001 .

[6]  John M. Hollerbach,et al.  Some current issues in haptics research , 2000, Proceedings 2000 ICRA. Millennium Conference. IEEE International Conference on Robotics and Automation. Symposia Proceedings (Cat. No.00CH37065).

[7]  Terry Allard,et al.  Spatial Orientation and Wayfinding in Large-Scale Virtual Spaces. , 1999 .

[8]  P. Coiffet,et al.  Dexterous haptic interaction with virtual environments: hand-distributed kinesthetic feedback and haptic perception , 2000 .

[9]  Carolina Cruz-Neira,et al.  Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE , 2023 .

[10]  Uwe D. Hanebeck,et al.  A modular wheel system for mobile robot applications , 1999, Proceedings 1999 IEEE/RSJ International Conference on Intelligent Robots and Systems. Human and Environment Friendly Robots with High Intelligence and Emotional Quotients (Cat. No.99CH36289).

[11]  Rudy Darken,et al.  The omni-directional treadmill: a locomotion device for virtual worlds , 1997, UIST '97.

[12]  Hiroo Iwata,et al.  Walking about virtual environments on an infinite floor , 1999, Proceedings IEEE Virtual Reality (Cat. No. 99CB36316).