Physically-accurate fur reflectance
暂无分享,去创建一个
Ravi Ramamoorthi | Henrik Wann Jensen | Chi-Wei Tseng | Ling-Qi Yan | R. Ramamoorthi | H. Jensen | Ling-Qi Yan | C. Tseng
[1] John Tran,et al. All-frequency interactive relighting of translucent objects with single and multiple scattering , 2005, SIGGRAPH 2005.
[2] Kun Zhou,et al. Cone Tracing for Furry Object Rendering , 2014, IEEE Transactions on Visualization and Computer Graphics.
[3] Jan Kautz,et al. Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments , 2002 .
[4] Ulf Assarsson,et al. Hair self shadowing and transparency depth ordering using occupancy maps , 2009, I3D '09.
[5] Steve Marschner,et al. Light scattering from human hair fibers , 2003, ACM Trans. Graph..
[6] Dan B. Goldman. Fake fur rendering , 1997, SIGGRAPH.
[7] Cem Yuksel,et al. Deep Opacity Maps , 2008, Comput. Graph. Forum.
[8] Reinhard Klein,et al. A practical approach for photometric acquisition of hair color , 2009, ACM Trans. Graph..
[9] Tom Lokovic,et al. Deep shadow maps , 2000, SIGGRAPH.
[10] Stephen Lin,et al. Global illumination with radiance regression functions , 2013, ACM Trans. Graph..
[11] Anthony B. Davis,et al. Effective Propagation Kernels in Structured Media with Broad Spatial Correlations, Illustration with Large-Scale Transport of Solar Photons Through Cloudy Atmospheres , 2006 .
[12] Pieter Peers,et al. A compact factored representation of heterogeneous subsurface scattering , 2006, ACM Trans. Graph..
[13] Steve Marschner,et al. Simulating multiple scattering in hair using a photon mapping approach , 2006, ACM Trans. Graph..
[14] L. Tuckerman,et al. On the intensity of the light reflected from or transmitted through a pile of plates. , 1947, Journal of the Optical Society of America.
[15] Shinji Ogaki,et al. An empirical fur shader , 2010, SA '10.
[16] Arno Zinke,et al. Light Scattering from Filaments , 2007, IEEE Transactions on Visualization and Computer Graphics.
[17] Jos Stam,et al. Multiple Scattering as a Diffusion Process , 1995, Rendering Techniques.
[18] K. Hashimoto. The structure of human hair. , 1988, Clinics in dermatology.
[19] Steve Marschner,et al. Azimuthal Scattering from Elliptical Hair Fibers , 2017, ACM Trans. Graph..
[20] Rui Wang,et al. All-frequency interactive relighting of translucent objects with single and multiple scattering , 2005, ACM Trans. Graph..
[21] C. Tseng. A Physically-Based Reflectance Model For Mammalian Fur Fibers Based On Anatomy And Gonioreflectometry Measurements , 2015 .
[22] Steve Marschner,et al. Importance sampling for physically-based hair fiber models , 2013, SIGGRAPH ASIA Technical Briefs.
[23] 柏木彰,et al. “Physically‐Accurate Fur Reflectance:Modeling,Measurement and Rendering”の実装報告 , 2016 .
[24] Cem Yuksel,et al. Dual scattering approximation for fast multiple scattering in hair , 2008, SIGGRAPH 2008.
[25] Constantin V. Prikhodko,et al. Optical properties of human hair , 1995, Other Conferences.
[26] John Hart,et al. ACM Transactions on Graphics , 2004, SIGGRAPH 2004.
[27] Christophe Hery,et al. Importance Sampling of Reflection from Hair Fibers , 2012 .
[28] R. Stamm,et al. The optical properties of human hair I. Fundamental considerations and goniophotometer curves , 1977 .
[29] Fabio Pellacini,et al. ISHair: Importance Sampling for Hair Scattering , 2012, Comput. Graph. Forum.
[30] Henrik Wann Jensen,et al. An artist friendly hair shading system , 2010, ACM Trans. Graph..
[31] Bo Ren,et al. Interactive hair rendering and appearance editing under environment lighting , 2011, ACM Trans. Graph..
[32] Shree K. Nayar,et al. An empirical BSSRDF model , 2009, ACM Trans. Graph..
[33] S. Marschner,et al. Simulating multiple scattering in hair using a photon mapping approach , 2006, SIGGRAPH 2006.
[34] Reinhard Klein,et al. A practical approach for photometric acquisition of hair color , 2009, SIGGRAPH 2009.
[35] S. Nayar,et al. An empirical BSSRDF model , 2009, SIGGRAPH 2009.
[36] Cem Yuksel,et al. Dual scattering approximation for fast multiple scattering in hair , 2008, ACM Trans. Graph..
[37] Steve Marschner,et al. A fiber scattering model with non-separable lobes , 2014, SIGGRAPH Talks.
[38] James T. Kajiya,et al. Rendering fur with three dimensional textures , 1989, SIGGRAPH.
[39] Martin Hill,et al. Eurographics Symposium on Rendering 2011 an Energy-conserving Hair Reflectance Model , 2022 .
[40] Henrik Wann Jensen,et al. A practical microcylinder appearance model for cloth rendering , 2013, TOGS.