Several methods of smoothing motion capture data
暂无分享,去创建一个
Human motion capture and editing technologies are widely used in computer animation production. We can acquire original motion data by human motion capture system, and then process it by motion editing system. However, noise embed in original motion data maybe introduced by extracting the target, three-dimensional reconstruction process, optimizing algorithm and devices itself in human motion capture system. The motion data must be modified before used to make videos, otherwise the animation figures will be jerky and their behavior is unnatural. Therefore, motion smoothing is essential. In this paper, we compare and summarize three methods of smoothing original motion capture data.
[1] John K. Johnstone,et al. Rational control of orientation for animation , 1995 .
[2] T. C. Woo,et al. Noise smoothing for VR equipment in quaternions , 1998 .
[3] Jehee Lee,et al. Multiresolution Motion Analysis with Applications , 2000 .
[4] Edward H. Adelson,et al. A multiresolution spline with application to image mosaics , 1983, TOGS.