IFSA: incremental feature-set augmentation for reinforcement learning tasks
暂无分享,去创建一个
[1] Gerald Tesauro,et al. TD-Gammon, a Self-Teaching Backgammon Program, Achieves Master-Level Play , 1994, Neural Computation.
[2] Richard S. Sutton,et al. Reinforcement Learning: An Introduction , 1998, IEEE Trans. Neural Networks.
[3] Mahesan Niranjan,et al. On-line Q-learning using connectionist systems , 1994 .
[4] Richard S. Sutton,et al. Introduction to Reinforcement Learning , 1998 .
[5] Peter Stone,et al. Keepaway Soccer: A Machine Learning Testbed , 2001, RoboCup.
[6] Andrew G. Barto,et al. Improving Elevator Performance Using Reinforcement Learning , 1995, NIPS.
[7] Gregory Kuhlmann and Peter Stone and Raymond J. Mooney and Shavlik. Guiding a Reinforcement Learner with Natural Language Advice: Initial Results in RoboCup Soccer , 2004, AAAI 2004.
[8] Richard S. Sutton,et al. Reinforcement learning with replacing eligibility traces , 2004, Machine Learning.
[9] S. Shankar Sastry,et al. Autonomous Helicopter Flight via Reinforcement Learning , 2003, NIPS.
[10] Doina Precup,et al. Between MDPs and Semi-MDPs: A Framework for Temporal Abstraction in Reinforcement Learning , 1999, Artif. Intell..
[11] Michail G. Lagoudakis,et al. Least-Squares Policy Iteration , 2003, J. Mach. Learn. Res..
[12] Jude W. Shavlik,et al. Creating Advice-Taking Reinforcement Learners , 1998, Machine Learning.
[13] Bernhard Hengst,et al. Discovering Hierarchy in Reinforcement Learning with HEXQ , 2002, ICML.
[14] Thomas G. Dietterich. The MAXQ Method for Hierarchical Reinforcement Learning , 1998, ICML.
[15] Peter Stone,et al. Layered learning in multiagent systems - a winning approach to robotic soccer , 2000, Intelligent robotics and autonomous agents.
[16] Peter Stone,et al. Reinforcement Learning for RoboCup Soccer Keepaway , 2005, Adapt. Behav..
[17] Peter Stone,et al. Keepaway Soccer: From Machine Learning Testbed to Benchmark , 2005, RoboCup.
[18] Andrew W. Moore,et al. Gradient Descent for General Reinforcement Learning , 1998, NIPS.