The Role of Game Theory in Information Warfare
暂无分享,去创建一个
[1] Gerald Tesauro,et al. TD-Gammon, a Self-Teaching Backgammon Program, Achieves Master-Level Play , 1994, Neural Computation.
[2] Romeo Çollaku,et al. Deep thought , 1991, Nature.
[3] Gerald Tesauro,et al. TD-Gammon: A Self-Teaching Backgammon Program , 1995 .
[4] Gerald Tesauro,et al. Temporal difference learning and TD-Gammon , 1995, CACM.
[5] Nils J. Nilsson,et al. Artificial Intelligence , 1974, IFIP Congress.
[6] Arthur L. Samuel,et al. Some Studies in Machine Learning Using the Game of Checkers , 1967, IBM J. Res. Dev..
[7] Richard O. Duda,et al. Pattern classification and scene analysis , 1974, A Wiley-Interscience publication.
[8] Samuel N. Hamilton,et al. Challenges in Applying Game Theory to the Domain of Information Warfare , 2001 .
[9] B. Butler,et al. "Game Commander"-applying an architecture of game theory and tree lookahead to the command and control process , 1994, Fifth Annual Conference on AI, and Planning in High Autonomy Systems.
[10] David Carmel,et al. Learning and using opponent models in adversary search , 1996 .
[11] Doina Precup,et al. Constructive Function Approximation , 1998 .