Haptic Interfaces for Embodiment in Virtual Environments

The convergence of haptic technology with the understanding of human perception is opening new possibilities for immersive virtual experiences. This work addresses the role of haptics in the design of systems for supporting embodiment in virtual and real environments. The paper presents haptic interfaces for embodiment by analyzing them in terms of the three main feedback types: proprioceptive, kinesthetic and tactile. Each category is discussed by first analyzing embodiment requirements and then the available haptic technology. This review is closed by some considerations in the domain of capturing and encoding for covering the whole embodiment pipeline.

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