A Integrated Depth Fusion Algorithm for Multi-view Stereo

In this paper, we propose a new integrated depth fusion algorithm for multi-view stereo. Starting from an embedding space such as the visual hull, we will first conduct robust 3D depth estimation (represented as 3D points) based on image correlation. Next a volumetric saliency weighted normal vector field is constructed from which a watertight 3D surface can be extracted using the graph cut algorithm. Finally an explicit surface evolution will be conducted to recover the finer geometry details of the recovered shape. The experiments on the benchmark datasets show that our algorithm can obtain high quality reconstruction results that are comparable with the state-of-art methods, with considerable less computational time and complexity.

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