Visualizing Movement Trajectories in an Immersive Space-Time Cube
暂无分享,去创建一个
[1] Torsten Hägerstraand. WHAT ABOUT PEOPLE IN REGIONAL SCIENCE , 1970 .
[2] Colin Ware,et al. Information Visualization: Perception for Design , 2000 .
[3] Menno-Jan Kraak,et al. The space - time cube revisited from a geovisualization perspective , 2003 .
[4] Gennady L. Andrienko,et al. Interactive analysis of event data using space-time cube , 2004, Proceedings. Eighth International Conference on Information Visualisation, 2004. IV 2004..
[5] John T. Stasko,et al. Casual Information Visualization: Depictions of Data in Everyday Life , 2007, IEEE Transactions on Visualization and Computer Graphics.
[6] Heidrun Schumann,et al. Space, time and visual analytics , 2010, Int. J. Geogr. Inf. Sci..
[7] Fotis Sotiropoulos,et al. Slice WIM: a multi-surface, multi-touch interface for overview+detail exploration of volume datasets in virtual reality , 2011, SI3D.
[8] Gennady L. Andrienko,et al. Visual analytics of movement: An overview of methods, tools and procedures , 2013, Inf. Vis..
[9] Irma Kveladze,et al. The space-time cube as part of a GeoVisual analytics environment to support the understanding of movement data , 2015, Int. J. Geogr. Inf. Sci..
[10] Matthias Klapperstück,et al. Immersive Analytics , 2015, 2015 Big Data Visual Analytics (BDVA).
[11] Stefan Buschmann,et al. Animated visualization of spatial–temporal trajectory data for air-traffic analysis , 2016, The Visual Computer.
[12] Jeremy Kepner,et al. Improving Big Data visual analytics with interactive virtual reality , 2015, 2015 IEEE High Performance Extreme Computing Conference (HPEC).
[13] Chad A. Steed,et al. Immersive visualization for materials science data analysis using the Oculus Rift , 2015, 2015 IEEE International Conference on Big Data (Big Data).
[14] Kwan-Liu Ma,et al. A Study of Layout, Rendering, and Interaction Methods for Immersive Graph Visualization , 2016, IEEE Transactions on Visualization and Computer Graphics.
[15] Verina Cristie,et al. Game Engines for Urban Exploration: Bridging Science Narrative for Broader Participants , 2017 .
[16] Paul Parsons,et al. Reexamining the cognitive utility of 3D visualizations using augmented reality holograms , 2017 .
[17] Alexander Klippel,et al. Take a Walk : Evaluating Movement Types for Data Visualization in Immersive Virtual Reality , 2017 .
[18] J.K.H Theuns. Visualising Origin-Destination Data with Virtual Reality: Functional prototypes and a framework for continued VR research at the ITC faculty , 2017 .
[19] Carla Maria Dal Sasso Freitas,et al. VirtualDesk: A Comfortable and Efficient Immersive Information Visualization Approach , 2018, Comput. Graph. Forum.
[20] Doug A. Bowman,et al. Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data , 2018, Front. ICT.
[21] Luciana Porcher Nedel,et al. Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots , 2018, 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[22] Christophe Hurter,et al. FiberClay: Sculpting Three Dimensional Trajectories to Reveal Structural Insights , 2019, IEEE Transactions on Visualization and Computer Graphics.
[23] Luciana Nedel,et al. Comfortable Immersive Analytics With the VirtualDesk Metaphor , 2019, IEEE Computer Graphics and Applications.
[24] Yalong Yang,et al. Origin-Destination Flow Maps in Immersive Environments , 2019, IEEE Transactions on Visualization and Computer Graphics.
[25] Chris North,et al. Immersive Analytics: Theory and Research Agenda , 2019, Front. Robot. AI.
[26] Bruce H. Thomas,et al. GeoGate: Correlating Geo-Temporal Datasets Using an Augmented Reality Space-Time Cube and Tangible Interactions , 2019, 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[27] Wolfgang Stuerzlinger,et al. Evaluating an Immersive Space-Time Cube Geovisualization for Intuitive Trajectory Data Exploration , 2019, IEEE Transactions on Visualization and Computer Graphics.
[28] Romain Vuillemot,et al. ReViVD: Exploration and Filtering of Trajectories in an Immersive Environment using 3D Shapes , 2020, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).
[29] Adrien Fonnet,et al. Survey of Immersive Analytics , 2021, IEEE Transactions on Visualization and Computer Graphics.
[30] L. Nedel,et al. The Effect of Exploration Mode and Frame of Reference in Immersive Analytics , 2021, IEEE Transactions on Visualization and Computer Graphics.
[31] Wolfgang Stuerzlinger,et al. Comparing and Combining Virtual Hand and Virtual Ray Pointer Interactions for Data Manipulation in Immersive Analytics , 2021, IEEE Transactions on Visualization and Computer Graphics.