A Concise Parametrization of Affine Transformation
暂无分享,去创建一个
[1] Jonathan H. Manton,et al. A globally convergent numerical algorithm for computing the centre of mass on compact Lie groups , 2004, ICARCV 2004 8th Control, Automation, Robotics and Vision Conference, 2004..
[2] Leo Dorst,et al. Geometric Algebra , 2019, Computer Vision, A Reference Guide.
[3] Hiroyuki Ochiai,et al. Anti-commutative Dual Complex Numbers and 2D Rigid Transformation , 2016, ArXiv.
[4] Tom Duff,et al. Matrix animation and polar decomposition , 1992 .
[5] Myung-Soo Kim,et al. Interpolating solid orientations with circular blending quaternion curves , 1995, Comput. Aided Des..
[6] Sung Yong Shin,et al. General Construction of Time-Domain Filters for Orientation Data , 2002, IEEE Trans. Vis. Comput. Graph..
[7] W. Culver. On the existence and uniqueness of the real logarithm of a matrix , 1966 .
[8] Nicolas Courty,et al. Motion Compression using Principal Geodesics Analysis , 2009, Comput. Graph. Forum.
[9] Jovan Popović,et al. Mesh-based inverse kinematics , 2005, SIGGRAPH 2005.
[10] G. Nielson. Smooth Interpolation of Orientations , 1993 .
[11] F. Sebastian Grassia,et al. Practical Parameterization of Rotations Using the Exponential Map , 1998, J. Graphics, GPU, & Game Tools.
[12] Samuel R. Buss,et al. Spherical averages and applications to spherical splines and interpolation , 2001, TOGS.
[13] Frank Chongwoo Park,et al. Smooth invariant interpolation of rotations , 1997, TOGS.
[14] Ken Shoemake,et al. Animating rotation with quaternion curves , 1985, SIGGRAPH.
[15] Ken-ichi Anjyo,et al. Mathematical description of motion and deformation: from basics to graphics applications , 2013, SA '13.
[16] John A. Vince,et al. Geometric algebra for computer graphics , 2008 .
[17] Roger W. Brockett,et al. Robotic manipulators and the product of exponentials formula , 1984 .
[18] Ken-ichi Anjyo,et al. Mathematical analysis on affine maps for 2D shape interpolation , 2012, SCA '12.
[19] Jirí Zára,et al. Geometric skinning with approximate dual quaternion blending , 2008, TOGS.
[20] Ignacio Llamas,et al. Twister: a space-warp operator for the two-handed editing of 3D shapes , 2003, ACM Trans. Graph..
[21] C. Loan,et al. Nineteen Dubious Ways to Compute the Exponential of a Matrix , 1978 .
[22] Marc Alexa,et al. As-rigid-as-possible shape interpolation , 2000, SIGGRAPH.
[23] 安生 健一,et al. A Lie Theoretic Parameterization of Affine Transformation , 2013 .
[24] Ravi Ramamoorthi,et al. Fast construction of accurate quaternion splines , 1997, SIGGRAPH.
[25] Sung Yong Shin,et al. A general construction scheme for unit quaternion curves with simple high order derivatives , 1995, SIGGRAPH.
[26] D. Hestenes,et al. Clifford Algebra to Geometric Calculus: A Unified Language for Mathematics and Physics , 1984 .
[27] Max K. Agoston,et al. Computer Graphics and Geometric Modelling - Mathematics , 2005 .
[28] John F. Hughes,et al. Smooth interpolation of orientations with angular velocity constraints using quaternions , 1992, SIGGRAPH.
[29] N. Higham. The Scaling and Squaring Method for the Matrix Exponential Revisited , 2005, SIAM J. Matrix Anal. Appl..
[30] Jarek Rossignac,et al. Steady affine motions and morphs , 2011, TOGS.
[31] Joan Lasenby,et al. Mesh Vertex Pose and Position Interpolation Using Geometric Algebra , 2008, AMDO.
[32] Joan Lasenby,et al. Applications of Conformal Geometric Algebra in Computer Vision and Graphics , 2004, IWMM/GIAE.
[33] Shizuo Kaji,et al. Tetrisation of triangular meshes and its application in shape blending , 2016, ArXiv.
[34] A. W. Knapp. Lie groups beyond an introduction , 1988 .
[35] Ken Shoemake. Polar Matrix Decomposition , 1994, Graphics Gems.
[36] Marc Alexa,et al. Linear combination of transformations , 2002, ACM Trans. Graph..
[37] Ken Shoemake. QUATERNIONS AND 4 × 4 MATRICES , 1991 .
[38] Ken-ichi Anjyo,et al. Mathematical basics of motion and deformation in computer graphics , 2014, SIGGRAPH '14.
[39] Nicholas J. Higham,et al. Functions of matrices - theory and computation , 2008 .
[40] Stephen Mann,et al. Geometric algebra for computer science - an object-oriented approach to geometry , 2007, The Morgan Kaufmann series in computer graphics.
[41] Gengdai Liu,et al. Probe-Type Deformers , 2015 .