Computers that emulate reality must be bound by the same, often inexplicable, contentious concepts that we take for granted while producing meaningful results. We present three important aspects of time that are required by such emulating computers-the lattice computers-in order to accurately and effectively simulate motion of objects in real space. We first provide a mechanical overview of the lattice computer so as to afford an understanding of our methods and the associated time-related issues. We apply a universal clock theory to lattice computers so as to synchronize message passing between processors. A linearly proportional correlation between the time element of motion in the lattice computer and that of an object in real space is described. Lastly, we define the means by which the lattice computer can account for the time continuum in order to accurately emulate factors inherent to motion in real space.
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