NOVEL APPROACH IN E-LEARNING TO IMBIBE ENVIRONMENTAL AWARENESS

Real world problems are often felt to be somebody else’s problems. By transferring the real world problems to the virtual world the player experiences the gravity of the situation first hand, as he/she is forced to solve the problems of environmental degradation faced by his/her virtual town. This game, through the concept of infotainment aspires to help average individuals of all age groups to understand the importance of environment protection and enhancement and learn to lead an eco-friendly life. While the game is simple to play, the learning process is facilitated because all the available solutions to protect the Environment will be researched and implemented in the game. Players and spectators will subconsciously learn various methods to protect the environment.

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