The IBar: a perspective-based camera widget
暂无分享,去创建一个
[1] R. V. Cole. Perspective for Artists , 1976 .
[2] I. Carlbom,et al. Planar Geometric Projections and Viewing Transformations , 1978, CSUR.
[3] James C. Michener,et al. Natural and efficient viewing parameters , 1980, SIGGRAPH '80.
[4] James F. Blinn,et al. Where am I? What am I looking at? (cinematography) , 1988, IEEE Computer Graphics and Applications.
[5] Jeff Hultquist,et al. A virtual trackball , 1990 .
[6] Michael Gleicher,et al. Through-the-lens camera control , 1992, SIGGRAPH.
[7] Matthias M. Wloka,et al. The virtual tricorder: a uniform interface for virtual reality , 1995, UIST '95.
[8] Randy Pausch,et al. Virtual reality on a WIM: interactive worlds in miniature , 1995, CHI '95.
[9] Steven M. Drucker,et al. CamDroid: a system for implementing intelligent camera control , 1995, I3D '95.
[10] Ivan Poupyrev,et al. The go-go interaction technique: non-linear mapping for direct manipulation in VR , 1996, UIST '96.
[11] Doug A. Bowman,et al. Travel in immersive virtual environments: an evaluation of viewpoint motion control techniques , 1997, Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality.
[12] C. Grimm,et al. The Ibar: a Perspective-based Camera Widget Wucse-2004-32 the Ibar: a Perspective-based Camera Widget , .