Pictorial communication in virtual and real environments

Part 1 Environments: introduction to the environments, S.R.Ellis physics at the edge of the Earth, J.P.Allen pictorial communication - pictures and the synthetic universe, S.R.Ellis. Part 2 Knowing: introduction to Knowing, M.K. Kaiser Perceiving Environmental Properties From Motion information - minimal conditions, D.R.Proffitt and M.K.Kaiser distortions in memory for visual displays, B.Tversky cartography and map displays, G.F.McCleary et al interactive displays in medical art, D.A.McConathy and M.Doyle efficiency of graphical perception, G.E.Legge et al volumetric visualization of 3D data, G.Russell and R.Miles the making of the mechanical universe, J.Blinn. Part 3 Acting: introduction to acting, A.C.Grunwald vehicular control - spatial designs as a means to increase pilot situational awareness, experience and results in tele- operation of land vehicles, a computer graphics system for visualizing spacecraft in orbit, design and evaluation of a visual display aid for orbital maneuvering manipulative control - telepresence, time delay and adaptation, muti-axis control in telemanipulation and vehicle guidance, visual enhancements in pick-and-place tasks - human operators controlling a simulated cylindrical manipulator visual/motor mapping and adaptation - target axis effects under transformed visual mappings, adapting to variable prismatic displacement, visuomotor modularity, ontogeny and training high-performance skills with spatial instruments, separate visual representations for perception and for visually guided behaviour, seeing by exploring orientation - spatial vision within egocentric and exocentric frames of reference, comments on "spatial vision within egocentric and exocentric frames of reference", sensory conflict in Motion Sickness - An Observer Theory Approach, Interaction Of Form And orientation, optical, gravitational and kinesthetic determinants of judged eye level, voluntary presetting of the vestibular ocular reflex permits gaze stabilization despite perturbation of fast head movements. Part 4 Seeing: introduction to seeing, S.R.Ellis pictorial space - the perception of geometrical structure from congruence, the perception of three-dimensionality across continuous surfaces, the effect of viewpoint on the virtual space of pictures, on the efficacy of cinema, or what the visual system did not evolve to do, visual slant underestimation, direction judgement error in computer generated displays and actual scenes, how to reinforce perception of depth in single two-dimensional pictures primary depth cues - spatial constraints of stereopsis in video displays, stereoscopic distance perception, paradoxical monocular stereopsis and perspective vergence, the eyes prefer real images.