Kinetic binary space partitions for intersecting segments and disjoint triangles
暂无分享,去创建一个
[1] R. Schmacher,et al. Study for Applying Computer-Generated Images to Visual Simulation: (510842009-001) , 1969 .
[2] Henry Fuchs,et al. On visible surface generation by a priori tree structures , 1980, SIGGRAPH '80.
[3] T. Ottmann,et al. Dynamical sets of points , 1984 .
[4] M. Atallah. Some dynamic computational geometry problems , 1985 .
[5] Bruce F. Naylor,et al. Set operations on polyhedra using binary space partitioning trees , 1987, SIGGRAPH.
[6] Steven K. Feiner,et al. Near real-time shadow generation using BSP trees , 1989, SIGGRAPH '89.
[7] F. Frances Yao,et al. Efficient binary space partitions for hidden-surface removal and solid modeling , 1990, Discret. Comput. Geom..
[8] Enric Torres,et al. Optimization of the Binary Space Partition Algorithm (BSP) for the Visualization of Dynamic Scenes , 1990, Eurographics.
[9] John Amanatides,et al. Merging BSP trees yields polyhedral set operations , 1990, SIGGRAPH.
[10] John M. Airey,et al. Increasing update rates in the building walkthrough system with automatic model-space subdivision and potentially visible set calculations , 1990 .
[11] F. Frances Yao,et al. Optimal binary space partitions for orthogonal objects , 1990, SODA '90.
[12] Alade O. Tokuta. Motion planning using binary space partitioning , 1991, Proceedings IROS '91:IEEE/RSJ International Workshop on Intelligent Robots and Systems '91.
[13] Simon Kahan,et al. A model for data in motion , 1991, STOC '91.
[14] Steven K. Feiner,et al. Fast object-precision shadow generation for area light sources using BSP trees , 1992, I3D '92.
[15] Bruce F. Naylor,et al. Interactive solid geometry via partitioning trees , 1992 .
[16] Seth Teller,et al. Visibility Computations in Densely Occluded Polyhedral Environments , 1992 .
[17] Steven K. Feiner,et al. Introduction to Computer Graphics Macintosh Version Software of SRGP and SPHIGS Software , 1994 .
[18] Micha Sharir,et al. Davenport-Schinzel sequences and their geometric applications , 1995, Handbook of Computational Geometry.
[19] Zbigniew Michalewicz,et al. Near-Optimal Construction of Partitioning Trees by Evolutionary Techniques , 1995 .
[20] Rajeev Motwani,et al. Randomized Algorithms , 1995, SIGA.
[21] Leonidas J. Guibas,et al. Data structures for mobile data , 1997, SODA '97.
[22] T. M. Murali,et al. Consistent solid and boundary representations from arbitrary polygonal data , 1997, SI3D.
[23] Leonidas J. Guibas,et al. Cylindrical static and kinetic binary space partitions , 2000, Comput. Geom..